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The time I was sent to the Industrial Frontier 2
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The successor to my previous modpack, focuses on create and minecolonies. Updated on 2026.
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The successor to my previous pack
In game context:
The mega corperation Cresent Bay Company has recently discovered a new landmass. You are selected to lead a couple of men to establish a new frontier outpost and the factories needed for expansion. Will you be up for the task?
Changes:
Remove the quest and currency system, due to it being too difficult to update.
Added planes from immersive planes (only planes)
Added 1 create gun mod so that large structure can be cleared without over reliance of the enchanted lantern thing from archeology mod.
Updated create and addon version.
Updated minecolonies version.
Updated biome dependant plants so that the config applies.
You should be able to use the same world as with the last pack, but be sure to save it just in case.
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