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The Underground Journey
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The survival under the ground
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Centered around complex tech and/or magic where large-scale automation is necessary, often taking many hours to craft items and hundreds or thousands of hours to fully complete.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Featuring a challenge world that gives the player limited starting starting area and resources typically a small island in a void world.
Featuring a challenge world that is entirely or mostly underground.
Features complex tech, often requiring intricate setups and resources.
Features machines that process raw materials or automation processes.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This is my first project on curseforge. I wanted to create a modpack where you have to survive under the ground (like stoneblock). Your goal is to automate everything that's possible. The recipes are specially changed and some of the items are more difficult to craft to make this modpack harder. If you have any suggestions or you found a bug in my pack you can left a comment below. There are lots of things to do and it won't be done fast.
To Do List:
-server pack
You can find here technic mods:
-Mekanism
-Thermal
-Pneumaticcraft
-Create
-Enviromental Tech
-Applied Energistics 2
-Immersive Engineering
-Rftools
-Draconic Evolution
-Woot
As well as magic mods:
-Astral Sorcery
-Botania
-Mystical Agriculture
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