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Tomma's Collection: Roots & Runes
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A cozy 1.21.1 survival pack built around cooking, farming and village life, with expanded worldgen, seasons and a touch of nature witchcraft
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Must be installed on both the client and the server.
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Description

Forage the wilds, tend your hearth, and uncover the secrets of an older magic.
Roots & Runes is a cozy vanilla-plus survival pack built for players who want the world to feel bigger and more lived-in without being handed a quest log. Sprawling biomes and seasons to plan around, villages worth visiting, a kitchen worth filling, and a quiet thread of hedge magic running underneath it all. No skill trees, no classes, just a world that rewards paying attention to.
Before you start
- 16 GB RAM recommended (Distant Horizons will happily use more).
- Make sure to increase your RAM use in the Modrinth settings.
- Add: -XX:+UseZGC -XX:+ZGenerational to your Java arguments
- First world load may take a while. The pack is generating a lot of terrain and streams.
- Shaders are supported and tested; Distant Horizons compatibility varies by shaderpack.
- Apply a shader preset on first launch (Video Settings > Shader Packs > Shader Pack Settings). The default settings are the heaviest, so pick the one that suits your PC:
- High: all effects on
- Medium: same features, lower quality
- Low: lightest, still looks close to High
Performance
If FPS is low, try these in order before turning shaders and Distant Horizons off completely:
- Switch to the Low shader preset
- Lower Distant Horizons' render distance (128 chunks is a good start) and its thread count
- Turn off Distant Horizons' SSAO
- Lower render and simulation distance to 8–10
- Lower entity distance in Video Settings
Credits
Every mod in this pack belongs to its author, and the pack is only as good as their work. Please support them on Modrinth. Roots & Runes bundles nothing it didn't have permission to bundle. If you're an author and something here is wrong, get in touch, and it'll be fixed the same day.

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