Tyler John's Parasitic Race to Space

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Tyler John's Parasitic Race to Space

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A Modpack about exploring the cosmos, oh and not dying to the parasites. *Not made by Tyler John.

Sci-Fi & Futuristic
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Tech
Difficulty: Challenging
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Minecraft

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Modpack
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Medium 138 mods
Latest Version
Tyler John's Parasitic Race to Space-1.5.3.zip
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Tyler John's Parasitic Race to Space

A Modpack about exploring the cosmos, oh and not dying to the parasites. *Not made by Tyler John.

               RECOMMENDED INSTALL               

I recommend installing the Optifine mod, as the hardcore darkness mod is installed, and all of the other Dynamic Lights mods don't work for whatever reason lmao.

 I would also turn on the two included resource packs, i like them :)

     Features     

  • The Scape and Run: Parasites mod has been configured to work with all the other mods, and the world will progress through the parasitic infection.
  • The health system has been completely overhauled with the First Aid mod, and it has been configured specifically for this modpack. (made it a bit easier lol)
  • Extra healing items and more have been added through the Medicraft: Alchemy Aid mod.
  • The Techguns mod allows you to craft weapons and armor for defending yourself from the parasites.
  • Tinker's Construct's modular tool system allows you to create your own tools.
  • Tinker's Forging ports TerraFirmaCraft's tool forging system to Tinker's Construct.
  • The world has been overhauled by Dynamic Trees, Biomes O' Plenty, Traverse Reforged, and more.
  • Food and farming has been changed by the Cooking for Blockheads and Pam's Harvestcraft mods.
  • The Tough as Nails mod makes a hardcore survival experience.
  • The Weather, Storms & Tornadoes mod overhauls the weather system.
  • Many other Tech mods. 

I highly recommend reading these 

     TIPS     

  • RUSH THE BED. trust me you are gonna want a bed before the first night.
  • The parasites spread through a status effect called Call of The Hive. COTH is gotten from most parasites. COTH can then be spread from entity to entity, including the player.
  • Keep track of the parasites' progress. The phase of the parasites is sent in chat whenever they reach a new phase. The current parasite phase can also be seen through a Blood Clock, which can be crafted.
  • If you ever hear a sound like a gong, KILL IT
  • Make a stable source of wool and string. Wool and string are the recipe for healing items. Getting a stable source of healing early game is a necessity.
  • It is best to have a gun and basic techguns armor before you began deep caving.
  • The Tinker's Construct drying racks can be used to make a good early game source of food.
  • A base secure from the parasites is best.
  • I might add more tips later.

 

I will update the modpack with features and recommendations whenever i feel like it lol.

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