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UBC Aetheria
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This modpack appeals to adventurers, tech junkies, and even those interested in a more casual experience, with more mobs, biome and tamable animals. It truly is the complete package, and features quests too!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features content that solely expands on Vanilla mechanics and gameplay.
Features machines that process raw materials or automation processes.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Emphasizes combat mechanics and fighting gameplay.
Ideal for small groups of players or cooperative gameplay.
Designed to be difficult and challenging for experienced players, often with many hours of gameplay.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This is a Balanced Vanilla+ Modpack. Its intent is to recreate the Minecraft experience that I had back when I first started playing. Not knowing what was possible in this game, exploring a wonderful world for the first time. What does this mean? It means that this Modpack should feel like Minecraft, but that once again you the player have to reexplore the world for the first time, design farms and machines that couldn’t be made before, but still fit into the vanilla game using new mobs and Redstone mechanics. Here is a rundown of what the Modpack includes without spoiling too much:
- New creatures all with their own unique functions
- Lots of new dungeons and areas to explore
- More fleshed out Villagers, Pillagers and Piglins
- All bosses including the vanilla ones are reworked to pose an actual challenge (might need to form a raiding party to defeat them)
- Each dimension Overworld, Nether, End and the two new ones have their own lore to explore or create.
- The dimensions increase in difficulty in the above order, but so do the rewards for conquering the respective dimension.
- Entering the end will require the collection of artifacts found in the previous dimensions. Resulting in people in having to work together to open the portal as collecting all artifacts is no easy task.
- All Tools, Weapons and Armour are both balanced for PvP and PvE
- New Redstone tools and mechanics should allow you to automate a large part of renewable resources. (Should because of course I have not tested this theory)
- Fun movement options…
- And much more…
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