Veddecraft: New Age

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Veddecraft: New Age

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A 1.18.1 Challenging Vanilla+ Modpack Focused on Exploration and Loot

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Minecraft

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Type
Modpack
Pack Size
Small / Light 0 mods
Latest Version
VeddePackFabric_1.18.1_1.8.1serverpatch2
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Description

This modpack is still in development. Please make world backups!

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With over 300 mods all running on the powerful fabric+sodium loader, Veddecraft: New Age is a smooth and vibrant modpack. We've added every compatible structure mod available (1/31/22) for fabric 1.18: your world will be filled to the brim with unexpected encounters, dungeons, and bosses. Only a few lite magic mods keeps progress feeling like vanilla, with some opportunities for flavor hiding in old tomes. Traveling is dangerous and foolhardy without the right gear, but the rewards are more than worth it...

  • Improved mob AI!
  • Dozens of new battles!
  • Overhauled generation in all three dimensions!
  • Potent new loot!
  • Over one hundred new structures to explore!
  • Thousands of dead villagers!

So what are you waiting for? Those dungeons aren't going to plunder themselves... download Veddecraft now!

Modlist:

Modlist does not include dependencies- only child mods. 

Vanilla mob ai has been overhauled, making traveling at night incredibly deadly even at the mid-game level. Make sure to carry your flint and steel, because if the zombies aren't well done, then your run's done. This modpack does not feature any tech mods- progress is made through finding and improving gear, until you're a self-made butcher mill.

Requirements:

- I suggest an absolute minimum of 3gb of ram. It runs very smoothly on my machine at about 7gb. 

- A decent GPU, anything made from 2016 onwards should do just fine. I run a GTX 960 and have to turn off PBR in the complementary shaders while in the nether, or else I drop below 30fps.

- If you have any performance trouble, I suggest disabling shaders and the betterleaves resource pack, if it's enabled.

- Play on hard for the best experience- several features (such as gigaslimes) don't kick in unless you are on hard mode.

Known Issues:

> several structures mods were not created with 1.18 spawning mechanics in mind, disabling some spawners

> obamium golem causes the game to crash. Probably an intended feature- don't make it. It is a world softlock.

> forgotten graves & haema sometimes interact oddly, locking the player in place on death. Relogging fixes the issue. 

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