Village Quest: Rise Of Empires
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RP Game With Magic and Tech
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Features strange, extraterrestrial environments and creatures, often with unique biomes and resources.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features complex tech, often requiring intricate setups and resources.
Features machines that process raw materials or automation processes.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Features a blend of magic and tech themes in a more Sci-Fi style, either in a "magic like tech" or "tech indistinguishable from magic" setting.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Includes creation and management of cities and towns.
Enhances farming mechanics and introduces new crops and livestock.
Focuses on cooking, recipes, and food-related mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Welcome to Village Quest: Rise Of Empires! Human kind has sucked Earth dry of all its resources and man is now slowly on the edge of extinction. Man has found maybe it’s last hope of survival: a planet that resembles old Earth and all of its qualities called Syphon. Few men made it to this planet and a new civilization has now gone underway. Syphon and the few remaining humans have to rise and to face the many dangers that the planet and mankind have to face to see if they both can survive together with the new expanding life that has befallen them.\n\nMan will have to find a way of sustaining life and coping with the bare minimum to strive forward into new ages and maintaining Syphon so that man's mistakes would never be repeated.
Mod List...........
- Custom Start Screen (by BrPacks)
- Botania (by Vazkii)
- Immersive Petroleum (by Flaxbeard)
- Tree Excavation (by Xpialza)
- KubeJS Thermal (by LatvianModder)
- No Dragon Cheese (by anIceyGirl)
- Bookshelf (by DarkhaxDev)
- Immersive Engineering (by BluSunrize)
- Custom Starter Gear (by brandon3055)
- Farmer's Delight Cookbook Addon (by dalumma)
- Caged Mobs (by Corgam)
- LibX (by noeppinoeppi)
- MythicBotany (by noeppinoeppi)
- Better Advancements (by way2muchnoise)
- Aquaculture 2 (by Shadowclaimer)
- Biomes O' Plenty (by Forstride)
- Patchouli (by Vazkii)
- Thermal Cultivation (by TeamCoFH)
- Simply Light (by Flanks255)
- Pam's HarvestCraft 2 - Food Core (by pamharvestcraft)
- Curios API (Forge) (by TheIllusiveC4)
- Hardcore Questing Mode [FORGE/FABRIC] (by LordDusk)
- Mekanism (by bradyaidanc)
- Mystical Agriculture (by BlakeBr0)
- FTB Library (Forge) (by FTB)
- Macaw's Bridges (by sketch_macaw)
- Mekanism Generators (by bradyaidanc)
- Mekanism Tools (by bradyaidanc)
- Macaw's Furniture (by sketch_macaw)
- Placebo (by Shadows_of_Fire)
- CodeChicken Lib 1.8.+ (by covers1624)
- Open Loader (by DarkhaxDev)
- Mystical Agradditions (by BlakeBr0)
- Just Enough Resources (JER) (by way2muchnoise)
- Reliquary v1.3 (by P3pp3rF1y)
- AutoRegLib (by Vazkii)
- Doggy Talents (by percivalalb)
- Thermal Innovation (by TeamCoFH)
- Exotic Birds (by ThePavoReality)
- Construction Wand (by ThetaDev)
- Architectury API (Forge) (by shedaniel)
- SuperMartijn642's Config Lib (by SuperMartijn642)
- Thermal Locomotion (by TeamCoFH)
- Macaw's Trapdoors (by sketch_macaw)
- Applied Energistics 2 (by AlgorithmX2)
- PackMenu (by Shadows_of_Fire)
- TrashSlot (by BlayTheNinth)
- Botania Additions (by ToMe250)
- Alex's Mobs (by alex1the1666)
- JourneyMap (by techbrew)
- SuperMartijn642's Core Lib (by SuperMartijn642)
- Pam's HarvestCraft 2 - Trees (by pamharvestcraft)
- Ender Storage 1.8.+ (by covers1624)
- Mouse Tweaks (by YaLTeR)
- Quark (by Vazkii)
- Collective (by Serilum)
- Macaw's Roofs (by sketch_macaw)
- Clockout (by Commoble)
- Village Spawn Point (by Serilum)
- Rhino (by LatvianModder)
- Ender Compass (EnderCompass) (by hohserg1)
- MrCrayfish's Furniture Mod (by MrCrayfish)
- Tinkers Construct (by mDiyo)
- Runelic (by DarkhaxDev)
- Better Animals Plus (by cybercat5555)
- Iron Chests (by ProgWML6)
- ElegantNetworking (by hohserg1)
- Goblin Traders (by MrCrayfish)
- Create (by simibubi)
- Macaw's Windows (by sketch_macaw)
- More Overlays Updated (by RiDGo8)
- CoFH Core (by TeamCoFH)
- Macaw's Doors (by sketch_macaw)
- Thermal Expansion (by TeamCoFH)
- Pam's HarvestCraft 2 - Crops (by pamharvestcraft)
- Dark Utilities (by DarkhaxDev)
- Cucumber Library (by BlakeBr0)
- Just Enough Items (JEI) (by mezz)
- KubeJS (Forge) (by LatvianModder)
- Light Overlay (Rift/Forge/Fabric) (by shedaniel)
- Thermal Foundation (by TeamCoFH)
- The One Probe (by McJty)
- Mantle (by mDiyo)
- Citadel (by alex1the1666)
- Farmer's Delight (by vectorwing)
- Simple Magnets (by SuperMartijn642)
- AIOT Botania (by MelanX)
- Neat (by Vazkii)
- Cloth Config API (Forge) (by shedaniel)
- Fast Leaf Decay (by olafskiii)
- Pam's HarvestCraft 2 - Food Extended (by pamharvestcraft)
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