Modpack
Void Genesis
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You have been sent to a void dimension with the task of restarting the Earth. Can you save everything while starting from nothing?
Themed around advanced technology, futuristic settings, and often alien worlds or advanced machinery.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Featuring a challenge world that gives the player limited starting starting area and resources typically a small island in a void world.
Features machines that process raw materials or automation processes.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Includes a structured narrative with plot progression and story-driven gameplay elements.
Ideal for small groups of players or cooperative gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
You have been sent to Dimension GCVL with the goal to restart Earth. Humans (being humans) end up turning Earth into an unlivable wasteland. Your job is to recreate the universe to save Earth.
To help you, you've been given a home, some important machines, and a really powerful reactor.
Although I'm not sure if everything made it through so you may have to fix things up.
Good Luck Player.
If playing on a server, use /skyblock manage teams createAndJoin <team_name>(optional) to create a new team. Then use /skyblock invite <player_name>. Also, make sure that in the server.properties file the level-type is skyblockbuilder:custom_skyblock, not default.
If you made a world on version 1.87 then delete it. You will not have a nether or features in other dimensions required for progression. I am sorry for any problems this has caused. If you created a world before version 1.87 then any newly generated chunks will be normal overworld chunks. There is nothing I can do about it because the problem is that I changed the world generation mod so the only thing I can say is not to use the normal overworld but if you want to there's nothing I can do.
I screwed up again. In version 2.2 I changed all the custom items to being from Natchathiram. This messed with a lot of things most of which I fixed but the mechanized planks and wood I didn't fix. If you created a world before 2.2 or a world using version 2.3 then you will either not have a drawer full of wood and planks or a drawer with the wrong planks and wood. There are two ways to fix it, either create a new island with /skyblock manage teams createAndJoin <team_name> or run the command /function adventure:wood_fix. The second option will give you two drawers with planks and wood which you can just add to your storage drawers. Again, sorry for any problems this cause, and the fix will be in version 2.5
Special Thanks
FlauschKeks
Modpack name
Life_Riderthe1™
Beta testing
Cacto
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