Modpack
Warlords - Fungal Takeover
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A warlords spinoff focused on PVE gameplay
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Emphasizes combat mechanics and fighting gameplay.
Features small, self-contained games within Minecraft.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Looking to play Warlords with others?
Join the discord I host matches every so often
Welcome to Fungal Takeover
A Warlords spinoff designed for PVE gameplay when you want to still shoot things and attack bases similar to Warlords, But don't have the player count to do so
Achieving this by giving players a "Persisting threat"
Similar to Warlords this pack is map based short form gameplay, to do this I'm making use of Create with Jacks economy to give the advantage of anything you need being found in the shop
also it's preferable you use Warlords maps aswell
(shameless self promotion)
I would say this pack requires you to have a decent knowlegde of create to really peak, which is a bummer but most of the work required to use create has been made easier and more convient with the shop and electricty
The main threat that I'm using for this pack is Spore

Which is a progressing infection type mod, that I favor for the mob behavior and infection progression
And I have heavily tweaked it to make it progress faster, so the less you attend to activley fighting against it the worse its going to get.
These mobs will evolve from just cannon fodder to more advanced forms that can fly, cloak, support other units, and break blocks.
and they can construct bases of their own
And of course to aid you're combat against the fungus, I still incorperated superbwarfare

for vehicles and gadgets for the best remote fungicide delivery
And of course I'm using Tacz for weapon's with recruits now added for easier defense

Maps I recomend

Any mods I haven't made a direct referenece to is most likely because they are also in Warlords since this is a spinoff from that
If you'd like to host your own Fungal takeover server, an easy way to do so is by clicking the banner above and renting a server from wabbanode.com and make sure to use code ASTEPMAN for a 25% discount.
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