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WT Endless Sky Adventures - SkyGrid Edition
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Based off sethblings skygrid, with a hint of mods
Does not follow a specific thematic focus apart from vanilla Minecraft.
Featuring a challenge world that gives the player limited starting starting area and resources typically a small island in a void world.
Includes quests that drive progression, whether through a quest book, NPC, or other in world source.
Ideal for small groups of players or cooperative gameplay.
Generally has one or more public servers available hosted by the community or developers.
Offers different gameplay modes or settings.
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Hello and welcome to Endless Sky Adventures – SkyGrid Edition, part of the WhotevaTech Pack Series. The world is not islands and it is not flat. It is a lattice of single blocks hanging in the void, spaced four apart in every direction, stretching out forever. Everything you own starts as something you reached.
Every block is a decision. Bridge to the ore you can see, or spend the trip on the log you actually need? There is no ground to fall back to – one missed jump and the void takes you. It is a pack for people who like their progression earned, and it plays beautifully on hardcore for anyone who wants the stakes turned all the way up.
Progression runs through Ex Deorum sieving into Create, Immersive Engineering, Mekanism, Applied Energistics, Ars Nouveau and Occultism – roughly 160 mods, gated so the big tech mods unlock each other rather than sitting in one pile. There is no water and no lava in the grid: ice is how you get one, and a crucible is how you get the other.
The quest book is 14 chapters and almost 300 quests, from your first log through to endgame automation, with a Trading Post that buys the cobblestone you are drowning in and sells back the saplings, seeds and ice the grid is stingy with. Have an idea? Leave a comment or join the Discord below.

If you have any issues, don't hesitate to send me a message here or on discord
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