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Zombie Apocalypce potato version
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This is a “zombie apocalypse/horde night” themed modpack featuring mods that make zombies more numerous and dangerous, plus it includes a heavy optimization mod to keep it running smoothly, and a custom resource pack for the zombies' visuals.
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Required on the client. Installing it on the server adds functionality.
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Theme — Zombie Apocalypse / Horde Survival The pack centers on turning zombies into the main threat of the game: bigger hordes, mutated variants, and special "blood moon"-style night events.
ZombieMoon, Enhanced Celestials 2 – custom moon/celestial cycles used to trigger horde nights. MutantsZombies, Extreme Horde Moon2, mebahel-zombie-horde, UndeadNights, badmobs, zombieawareness, daylight-mobs-reborn – increase zombie numbers, aggression, and daytime survivability. Structory, Philips-Ruins – extra dungeons/ruins to explore (likely tied to loot or zombie spawns).
Performance Optimization A heavy stack of optimization mods to keep FPS smooth despite the increased mob load: Sodium (+Extra, Reese's Options), Lithium, Ferrite Core, EntityCulling, MoreCulling, BadOptimizations, Iris, ImmediatelyFast, Ksyxis, Continuity.
Quality of Life AppleSkin, ModMenu, Mouse Tweaks, Traveler's Backpack, WorldEdit, No Chat Reports, Presence Footsteps, YACL, Cloth Config, GeckoLib, Trinkets.
Summary: A survival-horror styled Fabric modpack that amplifies zombies into a horde-night threat, backed by strong client-side performance mods and a matching zombie-themed resource pack.
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