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Browse Minecraft Mods & Modpacks
Every Minecraft mod and modpack from CurseForge and Modrinth, in one list. Projects on both platforms share a single page here, with the versions, loaders, and download counts from each.
Narrow it to Minecraft mods or Minecraft modpacks, then filter by Minecraft version, mod loader, genre, or pack size. Sort by rating to see the best-reviewed projects, or by downloads or update recency.
Ratings are weighted averages of member reviews and quick ratings. You can also answer a few questions in Pack Finder to land on a modpack.
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Dev Environments Modrinth only
License
57.3k projects with a recognized open-source license (Permissive, Copyleft, Public domain, Attribution / CC)
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Auto Nether Wart
This mod automatically detects dropped Nether Wart items resting on Soul Sand and instantly plants them into the block above, consuming one Wart per placement.
Adds cloaking Creepers that divide into 2 mini sneaky creepers upon death. Be Scared.
Very jankily removes enchantments from natural loot pools.
Easy way to fix rare crash with Particle of Dynamic Trees
Change Mending behavior (removes XP repair but allow infinite repair on anvil by resetting RepairCost to 0)
jelly mod
eat jelly by crafting it from jelly powder that can be made from slime balls!!, what are you waiting for? kill slimes and make a new use for the slime balls
Cucumber Mod
Just a mod that adds cucumbers...
A Datapack to get easy Night Vision
Titanium Tools
This Mod adds a new Material called Titanium that is rarely found in the end city loot
Adds natural disasters to Minecraft, including earthquakes, tsunamis, tornadoes, meteor strikes, droughts, and black holes.
Not a chunk-loader! Simulates the result of certain things when players return to them (e.g. furnaces smelting, crops growing, campfires cooking, etc.). Trees make sound when you're not around.
A mod that adds a loach fish. Nothing else.
Borukva Fish
Polymer fully server-side fish
Light Modifier
Mod that lets you place and see light blocks in survival (Useful for events to use lights like guides for staff.)
Magnets
No items, no enchantments. You simply pull, teleport or collects items and XP orbs.