Absolute ULTRACRAFT
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This mod aims to recreate ULTRAKILL in minecraft
Themed around advanced technology, futuristic settings, and often alien worlds or advanced machinery.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Focuses on fast-paced combat, usually involving shooting mechanics.
Fast paced gameplay that involves guns, with a focus on combat.
Contains handmade maps or world presets with adventure map features. Typically features highly detailed builds of larger scales than seen in procedural world generation.
Introduces new dimensions with unique biomes, resources, and challenges.
Features structures of no particular theme, or meant as background decoration.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Enhances or modifies player movement, including new actions or animations.
Introduces new weapons, which may add unique mechanics or abilities.
Adds or enhances hostile creatures and enemies.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds tools to customize the user interface and menus.
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Must be installed on both the client and the server.
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This mod depicts overexaggerated, cartoony pixel blood and violence; if that's too mature for you, don't play it.
ULTRACRAFT
Mankind is Dead. Blood is Fuel. Hell is Full.
This Mod is a Tribute to the Game ULTRAKILL by Arsi "Hakita" Patala.
Contents
- UltraHUD
- Blood (and a lot of it too!)
- All Prologue and Limbo Enemies
- 19 Weapons (Revolver Variants + Slab, Shotgun Variants & Machine Sword, Nailgun Variants, Flamethrower, Soap, and an original one)
- Node//Block based Scripting System to make functional Levels like in Ultrakill
- 7 Levels
- Make, Share and Download your own Custom Levels via Datapacks
- 1 Dimension (Limbo)
- Structures
- Parry and offhand Punch Mechanic
- Ultrakill movement tech (enter High Velocity mode pressing V) (even including things like Wall-Jumps, Alternate Underwater Physics and Slam Storage)
- A bunch of Blocks and Items
- Lots of configurable features and Settings
- Intro sequence and Custom Main Menu Backgrounds (toggleable)
- Wing Customization
- Almost too Customizable Terminals
ULTRACRAFT Discord
Join our community-run Discord Server to connect with other fans of the mod and discover Modpacks and Servers using it!
https://discord.gg/BWcnACAvHC
Latest Release Trailer
Other Information
The mod is fully Server compatible; for serverside config stuff gamerules are used. (they all start with an "ultra-" prefix to make them easier to find)
Some Items have hidden lore. This is usually Jokes or dev Comments. To see it, press F3+H to enable advanced tooltips.
Currently the mod isn't integrated into normal gameplay that much. Enemies don't spawn in the world, Some items aren't obtainable in survival, etc. I plan on changing that in a future update.
![]()
This mod depicts overexaggerated, cartoony pixel blood and violence; if that's too mature for you, don't play it.
ULTRACRAFT
Mankind is Dead. Blood is Fuel. Hell is Full.
This Mod is a Tribute to the Game ULTRAKILL by Arsi "Hakita" Patala.
Contents
- 7 Levels
- A Soundtrack
- Cybergrind
- UltraHUD
- Node//Block based Scripting System to make functional Levels like in Ultrakill
- Blood (and a lot of it too!)
- All Prologue and Limbo Enemies
- 19 Weapons (Revolver Variants + Slab, Shotgun Variants & Machine Sword, Nailgun Variants, Flamethrower, Soap, and an original one)
- Parry and offhand Punch Mechanic
- Ultrakill movement tech (enter High Velocity mode pressing V) (even including things like Wall-Jumps, Alternate Underwater Physics and Slam Storage)
- A bunch of Blocks and Items
- Lots Settings for Server/World configuration
- Intro sequence and Custom Main Menu Backgrounds (toggleable)
- Structures
- Customizable Wings
- Almost too Customizable Terminals
ULTRACRAFT Discord
Join our community-run Discord Server to connect with other fans of the mod and discover Modpacks and Servers using it!
https://discord.gg/BWcnACAvHC
V2.2.0 Release Trailer
Other Information
The mod is fully Server compatible; for serverside config stuff gamerules are used. (they all start with an "ultra-" prefix to make them easier to find)
Some Items have hidden lore. This is usually Jokes or dev Comments. To see it, press F3+H to enable advanced tooltips.
Currently the mod isn't integrated into normal gameplay that much. Enemies don't spawn in the world, Some items aren't obtainable in survival, etc. I plan on changing that in a future update.
Feel free to put this mod in modpacks, but I wouldn't recommend doing so as it's a bit unstable and probably won't mesh well with many other mods lol
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