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Advanced Reach Display
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A configurable visual representation of your reach and hit distances
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Runs entirely on the client. Works on vanilla servers.
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Description

Description
Advanced Reach Display is a client-side HUD mod that gives you an effective way to show your hit, real-time, and average hit distances. This is useful information that allows you to better control combo distances, align your look angles, and always start the engagement with the first hit. Everything (text size, color, placement, etc.) is configurable.
Features
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The mod has 3 unique displays:
- Distance
- Actively displays the distance from you to the entity you are pointing at (as long as it is within range)
- Hit Distance
- Displays the distance of your last valid hit
- Average Hit Distance
- Displays the average distance of your last X hits (the number of hits counted can be adjusted)
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Configuration
- Text
- Color (via RGB hex and sliders)
- Opacity
- Shadow
- Distance calculation and precision
- Display precision up to 10^-10
- Raycast and closest point calculation methods
- Text
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Interactive HUD editor
- Distance

Technical
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Supported versions
- 26.3
- 26.2
- 26.1.2
- 1.21.11 (coming soon)
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Archived versions
- 1.21.9-10
- 1.21.6-8
- 1.21.5
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Dependencies
- Fabric Loader v0.19.5+
- Fabric API latest
- YACL latest
- Mod Menu (optional)
This mod and its core code were originally written by Wolren. I maintain and update a separate (1.21.5+) fork. For older versions, his work is published here https://modrinth.com/mod/reach-display
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