Advanced Tower Defense

Quick rating

Community listing page, reviews here may not be monitored by the author.

Advanced Tower Defense

No reviews yet

Tower defense mod that adds over 50 turrets with unque mechanics!

Medieval
Tech
Base Defense
Primitive Tech
Custom Weapons
MCreator
Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Advanced Tower Defense 3.7 [Mini Update]

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Welcome to Advanced Tower Defense! Here you will find many interesting and funny things that will help you with the defense of your fortress. So far, the modification only has the Middle Ages, but in the future there will be other branches of technology development!
(Originally this mod was Modrinth only but Modrint got YEETed from Russia (oof), so here we are)

Bug reports: [Click here]
Mod overview by The Lonorium [Click here]

 -- Short guide on turrets --
How do I place a turret? - Take needed base (named in the description of the turret) and shift-click on the base. It should be deployed

How do I make my turret fire (AI base)? - Turret only attacking when they have enemy in radius and have winding mechanism in their base. Every turret has different radius. 

How do I make my turret fire (Manual base)? - Turret deployed on a manual controlled base are controlled by player keybord arrows and fires on binded button in settings.

Wanna see more guides? Here's my YT channel
[Tap here]

-- Events --
I made a small poll and I would like to see your opinions!
[Tap here] (YouTube)

-- FAQ --
q: Can I port your mod to other versions?

a: I want to stay at the 1.20, just porting mod is very hard (no, but thanks for asking)

---
q: Can I upload your mod somwhere else?

a: No, thanks

---
q: Will you add [something] in the mod?

a: For now I have some of my own ideas, I'll tell when I would need ideas, okay?

---
q: I found a bug! Where I can report it?

a: for now I don't have issue tracker, but I made a google form instead [Tap here]

---
q: Current ballance of weapons is unfair! What can I do?

a: If you have a wish to report balance changes, you can fill a form here :D [Tap here]

---
q: Can I make a mod overwiev?

a: Sure, but please, add a link to the source (this page)

---
q: What's the point of this mod?

a: Having fun, I hope my creation will bring some joy for the people who downloaded it

 -- Known issues --

No issues for now (I hope ^^")

-- Currently working on: --

1.21.1 port and 1.20.1 fixes

-- From the author --

I created this mod for quite long and hard.. There were many failures and mistakes, but I was able to make something quite interesting. I hope this mod will find its audience and surprise Minecraft players with its new things. In addition, this is my first work, which I decided to bring to the finished state. I hope you like it, I will be grateful for warm words of support! :D

-- Authors and contributors --
Freonsnowy (Me): code and texturing

OsmoKitty: texturing

Sayo Glimmer: texturing

Voxelstice: code

VinlanxDev: code

(Updates may be delayed here since I have issues with accessing modrinth from my country)

Welcome to Advanced Tower Defense! Here you will find many interesting and funny things that will help you with the defense of your fortress. So far, the modification only has the Middle Ages, but in the future there will be other branches of technology development!

-- Short guide on turrets --

How do I place a turret? - Take needed base (named in the description of the turret) and shift-click on the base. It should be deployed

How do I make my turret fire (AI base)? - Turret only attacking when they have enemy in radius and have winding mechanism in their base. Every turret has different radius.

How do I make my turret fire (Manual base)? - Turret deployed on a manual controlled base are controlled by player keybord arrows and fires on binded button in settings.

Wanna see more guides? Here's my YT channel [Tap here]

-- FAQ --

q: Can I port your mod to other versions?

a: I want to stay at the 1.20, just porting mod is very hard (no, but thanks for asking)


q: Can I upload your mod somwhere else?

a: No, thanks


q: Will you add [something] in the mod?

a: For now I have some of my own ideas, I'll tell when I would need ideas, okay?


q: I found a bug! Where I can report it?

a: for now I don't have issue tracker, but I made a google form instead [Tap here]


q: Current ballance of weapons is unfair! What can I do?

a: If you have a wish to report balance changes, you can fill a form here :D [Tap here]


q: Can I make a mod overwiev?

a: Sure, but please, add a link to the source (this page)


q: What's the point of this mod?

a: Having fun, I hope my creation will bring some joy for the people who downloaded it

-- Known issues --

All fine for now

-- Currently working on: --

Working on 1.21.1 and bug fixing for 1.20.1

-- From the author --

I created this mod for quite long and hard.. There were many failures and mistakes, but I was able to make something quite interesting. I hope this mod will find its audience and surprise Minecraft players with its new things. In addition, this is my first work, which I decided to bring to the finished state. I hope you like it, I will be grateful for warm words of support! :D

-- Authors and contributors --

Freonsnowy (Me): code and texturing

OsmoKitty: texturing

Sayo Glimmer: texturing

Voxelstice: code

VinlanxDev: code

Screenshots

Gallery

  • Tier 0
    Tier 0 After this icon - content of the mod of Tier 0
  • Anvil launcher
    Anvil launcher Launches giant deadly anvils in the sky and drops them on enemies
  • Musket Turret
    Musket Turret Musket - The most popular blackpowder weapon of the past. The buckshot charge will hurt anyone who tries to get too close to the turret.
  • Automatic dispenser
    Automatic dispenser The main problem of the regular dispenser is that it can only shoot in one direction, so the idea of ​​improving it didn't take long to come up.
  • Ballista
    Ballista The simplest of ranged weapons, relying solely on arrows and draw weight. Indispensable when gunpowder or metal are lacking.
  • Basilisk
    Basilisk A terrifying long-range cannon, capable of destroying any threat at simply gigantic distances, but practically useless up close.
  • Catapult
    Catapult A simple turret that launches rocks or barrels of tar directly at the enemy.
  • Mortar and Cannon
    Mortar and Cannon A metal classic for lobbing cannonballs directly at the enemy. The short-barreled version is used for lobbed shots, while the long-barreled version is used for flat-shooting.
  • Falconet
    Falconet A long-range and accurate cannon, perfect for dealing with enemies at long range. Its near-perfect accuracy is only ensured by its very small projectile, which doesn't deal the same colossal damage as this cannon's predecessor.
  • Gatling Turret
    Gatling Turret A true breakthrough in the weapons industry of the time. Fire from four barrels easily tears apart unwary opponents, but accuracy leaves much to be desired.
  • Greek Fire
    Greek Fire A powerful greek flamethrower based on the principle of a primitive pump. The fiery mixture is ejected from the barrel by bellows and ignited by a small fuse. While the weapon has an extremely short range, it literally fries enemies at close range.
  • Hotchkiss Revolving Cannon
    Hotchkiss Revolving Cannon A powerful cannon built on the Gatling gun design. Extremely lethal, but lost half of fire rate due heavier projectiles.
  • Hwacha
    Hwacha A Korean firework launcher. Can't fire at close range, but projectiles deal very strong AoE damage after hit.
  • Mitrailleuse
    Mitrailleuse A true queen of muskets. It fires a volley of such enormous power that it can deal with even the largest crowd of enemies. The price of such power is a low rate of fire and high operating costs.
  • Pepperbox
    Pepperbox The predecessor of the familiar "revolver." It fires quickly and can be loaded while inactive without emptying whole load.
  • Puckle Gun
    Puckle Gun A powerful weapon designed by James Puckle. With the power of a musket and with the ammunition storage of a pepperbox, this weapon will easily kill any enemy.
  • Ribauldequin (Duck's foot)
    Ribauldequin (Duck's foot) "What happens if you combine three flintlock pistols into one?" I'll answer simply: a rather unique weapon with an equally unique name. It fires in a fan pattern, covering a large area in front of it.
  • Serpentine
    Serpentine Although the Serpentine was not originally intended as a ground defense weapon against flyers, our engineers increased its elevation angle, allowing it to easily destroy any threat in the sky.
  • Swivel cannons
    Swivel cannons These are simple and inexpensive naval cannons. Don't expect great results from them, but installing more of them will improve the kill rate. And if a turret is breaking too fast, you can equip it with shields!
  • Twin Cannon
    Twin Cannon "The left one is the crown, the right one is the funeral!" By combining two cannons into one, we got an extremely powerful weapon, but for safety reasons, the caliber had to be reduced.
  • Serpentine
    Serpentine Skies protector, named after a lizzard
  • Cannon and Drop-Mortar
    Cannon and Drop-Mortar Siege cannons that are perfect for dealing with any walls!
  • Ballista
    Ballista Crossbow with heavy arrows. Very deadly, despite its cheapness
  • Swivel Cannons
    Swivel Cannons Size doesn't matter! And if it does, the second "little one" has shields on sides
  • Puckle Gun
    Puckle Gun First cannon that had a revolving reloading mechanism, that was made by James Puckle
  • Catapult
    Catapult A simple siege catapult. Launches rocks into the enemies
  • Anvil Launcher
    Anvil Launcher What a surprise!
  • Fused Cannon
    Fused Cannon Double trouble, filled with gunpowder. It fires from two barrels with a slight delay, which is extremely effective if the first cannonball misses its target. Unfortunately, for safety reasons, the cannon's caliber had to be reduced.
  • Hotchkiss Revolving Cannon
    Hotchkiss Revolving Cannon The "big brother" of the Gatling gun, which arrived from France. It shoots a little slower than its predecessor, but it does huge damage instead.
  • Sparking Turret (Tesla Turret)
    Sparking Turret (Tesla Turret) If you want to know the secrets of the universe, think in terms of energy, frequency and vibration. -Nikola Tesla
  • Automatic Dispenser
    Automatic Dispenser The engineering beauty
  • Gatling Gun
    Gatling Gun Rapid-fire and powerful. The pinnacle of military technology of old times. This invention by Richard Jordan Gatling formed the basis for modern machine guns and multi-barreled gun systems
  • Bursting rifle (Blunderbuss)
    Bursting rifle (Blunderbuss) A more powerful version of the standard musket. Unlike its predecessor, the blunderbuss is more effective due to its powerful explosive projectiles
  • Hwacha
    Hwacha Powerful multi-rocket compex from Korea. Don't mess with it, because fireworks not only beautiful, they can explode as well!
  • Ribauldequin (Duck's Foot)
    Ribauldequin (Duck's Foot) Three barrels, three times more demolition. Known as a "Duck's foot," this flintlock pistol fires in a three lines, hitting multiple targets at once, making it an effective suppression weapon
  • "The Big One"
    "The Big One" A huge firework in a wooden case that will strike fear into anyone
  • Greek Fire
    Greek Fire Strikes flames like a wild dragon, in a stone appearance. The weapon consisted of a barrel, a pair of pipes, and bellows. When the bellows pumped air into the pipes, tar flew out of the barrel, setting everything around on fire
  • Musket
    Musket The most common gunpowder weapon of the Middle Ages, which is still kept in museums
  • Mitrailleuse
    Mitrailleuse Steel beast with heart of a shotgun and skin of a cannon
  • Falconet
    Falconet Low-caliber cannon from 1547, that would perfectly fit for long range battles
  • Basilisk
    Basilisk A huge cannon that makes enemies run away at the sight of it

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~7,000
Total Downloads
CurseForge
~3,000
Modrinth
~3,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works