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Adventure Mode Tweaks
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🏰 Various Adventure Mode mechanic improvements! Paintings, Item Frames, Minecarts, Boats and more.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Addresses and fixes known bugs and issues.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Must be installed on both the client and the server.
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Adventure Mode Tweaks makes various changes to, you guessed it, adventure mode game mechanics. The idea came from realizing that players are able to break paintings, which obviously shouldn't be the case. The functionality was extended from there.
For example, without the mod, you are able to break minecarts but not place them. And both break and place boats. Breaking leads can be unintended by RPG map makers as well. Everything is configurable so you can choose exactly what to enable and disable.
You can also use the mod to have all new players spawn in Adventure Mode. Useful if you have a mod pack that uses a specific scenario. See the features and images below for more information!
Features: (while in Adventure Mode)
• Everything is entirely configurable.
• Force Adventure Mode in new worlds, includes UI updates.
• Prevent passive and/or hostile mob attacks.
• Prevent users from breaking paintings.
• Prevent item frames from being broken, but allow taking items.
• Both place and break boats and minecarts (or disable it instead).
• Prevent entity interaction entirely.
• Prevent breaking and using leads.
• Prevent the use of ender pearls.
• Disable being able to sleep in beds.
• Disable fishing and/or hooking entities.
• Prevent shearing sheep and/or milking cows.
• Prevent placed TNT from being lit.
All available config options:
forceSurvivalToAdventureMode default false
Globally changes Survival Mode to Adventure Mode. This is done when a player joins a world. The Create World Screen UI is updated accordingly as well.
preventAttackingCreatureMobs default false
Stops players in Adventure Mode from harming passive mobs.
preventAttackingMonsterMobs default false
Prevents Adventure Mode players from attacking hostile mobs.
preventEntityInteraction default false
Disables right-click interactions with entities while in Adventure Mode.
preventDestroyingPaintings default true
Adventure Mode players can't break paintings. In vanilla Minecraft this is allowed.
preventDestroyingItemFrames default true
Prevents breaking item frames when in Adventure Mode. In vanilla Minecraft this is allowed.
preventLootingItemFrames default false
Stops Adventure Mode players from taking items from item frames.
preventBreakingMinecarts default false
Prevents players in Adventure Mode from destroying minecarts.
allowPlacingMinecarts default true
Allows minecarts to be placed even in Adventure Mode. Default Minecraft behaviour is no placement.
preventBreakingBoats default false
Prevents players in Adventure Mode from destroying boats.
allowPlacingBoats default true
Allows boat placement while in Adventure Mode. Default Minecraft behaviour is allowed placement.
preventCreeperBlockDamage default true
Stops creepers from destroying blocks when exploded near an Adventure Mode player.
preventUseOfEnderPearls default false
Blocks ender pearl from being used by Adventure Mode players.
preventBedSleeping default false
Prevents sleeping in beds while in Adventure Mode.
preventLightningTNT default false
Prevents Adventure Mode players from lighting TNT with a flint & steel.
preventFishing default false
Adventure Mode players can't use fishing rods.
preventFishingRodHookedEntities default true
Stops players with fishing rods from hooking entities in Adventure Mode.
preventUseOfLeads default false
Prevent using and breaking leads in Adventure Mode.
preventCowMilking default false
Prevents cows from being milked while in Adventure Mode. Redundant if 'preventEntityInteraction' is enabled.
preventSheepShearing default false
Stops sheep from being sheared by Adventure Mode players. Redundant if 'preventEntityInteraction' is enabled.
Be able to force Adventure Mode in the create world screen. Off by default:
Prevent painting and item frames from being broken, but keep loot capability:

Be able to place and break both boats and minecarts. Or not, fully configurable:

Block Creeper block damage for Adventure Mode players only:

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Adventure Mode Tweaks makes various changes to, you guessed it, adventure mode game mechanics. The idea came from realizing that players are able to break paintings, which obviously shouldn't be the case. The functionality was extended from there.
For example, without the mod, you are able to break minecarts but not place them. And both break and place boats. Breaking leads can be unintended by RPG map makers as well. Everything is configurable so you can choose exactly what to enable and disable.
You can also use the mod to have all new players spawn in Adventure Mode. Useful if you have a mod pack that uses a specific scenario. See the features and images below for more information!
Features: (while in Adventure Mode)
• Everything is entirely configurable.
• Force Adventure Mode in new worlds, includes UI updates.
• Prevent passive and/or hostile mob attacks.
• Prevent users from breaking paintings.
• Prevent item frames from being broken, but allow taking items.
• Both place and break boats and minecarts (or disable it instead).
• Prevent entity interaction entirely.
• Prevent breaking and using leads.
• Prevent the use of ender pearls.
• Disable being able to sleep in beds.
• Disable fishing and/or hooking entities.
• Prevent shearing sheep and/or milking cows.
• Prevent placed TNT from being lit.
All available config options:
Show Spoiler
forceSurvivalToAdventureMode default false
Globally changes Survival Mode to Adventure Mode. This is done when a player joins a world. The Create World Screen UI is updated accordingly as well.
preventAttackingCreatureMobs default false
Stops players in Adventure Mode from harming passive mobs.
preventAttackingMonsterMobs default false
Prevents Adventure Mode players from attacking hostile mobs.
preventEntityInteraction default false
Disables right-click interactions with entities while in Adventure Mode.
preventDestroyingPaintings default true
Adventure Mode players can't break paintings. In vanilla Minecraft this is allowed.
preventDestroyingItemFrames default true
Prevents breaking item frames when in Adventure Mode. In vanilla Minecraft this is allowed.
preventLootingItemFrames default false
Stops Adventure Mode players from taking items from item frames.
preventBreakingMinecarts default false
Prevents players in Adventure Mode from destroying minecarts.
allowPlacingMinecarts default true
Allows minecarts to be placed even in Adventure Mode. Default Minecraft behaviour is no placement.
preventBreakingBoats default false
Prevents players in Adventure Mode from destroying boats.
allowPlacingBoats default true
Allows boat placement while in Adventure Mode. Default Minecraft behaviour is allowed placement.
preventCreeperBlockDamage default true
Stops creepers from destroying blocks when exploded near an Adventure Mode player.
preventUseOfEnderPearls default false
Blocks ender pearl from being used by Adventure Mode players.
preventBedSleeping default false
Prevents sleeping in beds while in Adventure Mode.
preventLightningTNT default false
Prevents Adventure Mode players from lighting TNT with a flint & steel.
preventFishing default false
Adventure Mode players can't use fishing rods.
preventFishingRodHookedEntities default true
Stops players with fishing rods from hooking entities in Adventure Mode.
preventUseOfLeads default false
Prevent using and breaking leads in Adventure Mode.
preventCowMilking default false
Prevents cows from being milked while in Adventure Mode. Redundant if 'preventEntityInteraction' is enabled.
preventSheepShearing default false
Stops sheep from being sheared by Adventure Mode players. Redundant if 'preventEntityInteraction' is enabled.
Be able to force Adventure Mode in the create world screen. Off by default:
Prevent painting and item frames from being broken, but keep loot capability:
Show Spoiler

Be able to place and break both boats and minecarts. Or not, fully configurable:
Show Spoiler

Block Creeper block damage for Adventure Mode players only:
Show Spoiler

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
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