Adventure Mode Tweaks

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Adventure Mode Tweaks

By SerilumOwner

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🏰 Various Adventure Mode mechanic improvements! Paintings, Item Frames, Minecarts, Boats and more.

Adventure/Exploration
QoL & Tweaks
Bug Fixes
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
[Fabric/Forge/Neo] 26.2.0-1.4 | Adventure Mode Tweaks

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Adventure Mode Tweaks makes various changes to, you guessed it, adventure mode game mechanics. The idea came from realizing that players are able to break paintings, which obviously shouldn't be the case. The functionality was extended from there.

For example, without the mod, you are able to break minecarts but not place them. And both break and place boats. Breaking leads can be unintended by RPG map makers as well. Everything is configurable so you can choose exactly what to enable and disable.

You can also use the mod to have all new players spawn in Adventure Mode. Useful if you have a mod pack that uses a specific scenario. See the features and images below for more information!

Features: (while in Adventure Mode)
 •  Everything is entirely configurable.
 •  Force Adventure Mode in new worlds, includes UI updates.
 •  Prevent passive and/or hostile mob attacks.
 •  Prevent users from breaking paintings.
 •  Prevent item frames from being broken, but allow taking items.
 •  Both place and break boats and minecarts (or disable it instead).
 •  Prevent entity interaction entirely.
 •  Prevent breaking and using leads.
 •  Prevent the use of ender pearls.
 •  Disable being able to sleep in beds.
 •  Disable fishing and/or hooking entities.
 •  Prevent shearing sheep and/or milking cows.
 •  Prevent placed TNT from being lit.



Dependencies

Requires Collective
Environment: Client & Server




Configurable

Configuration guide

   All available config options:

forceSurvivalToAdventureMode  default false
Globally changes Survival Mode to Adventure Mode. This is done when a player joins a world. The Create World Screen UI is updated accordingly as well.

preventAttackingCreatureMobs  default false
Stops players in Adventure Mode from harming passive mobs.

preventAttackingMonsterMobs  default false
Prevents Adventure Mode players from attacking hostile mobs.

preventEntityInteraction  default false
Disables right-click interactions with entities while in Adventure Mode.

preventDestroyingPaintings  default true
Adventure Mode players can't break paintings. In vanilla Minecraft this is allowed.

preventDestroyingItemFrames  default true
Prevents breaking item frames when in Adventure Mode. In vanilla Minecraft this is allowed.

preventLootingItemFrames  default false
Stops Adventure Mode players from taking items from item frames.

preventBreakingMinecarts  default false
Prevents players in Adventure Mode from destroying minecarts.

allowPlacingMinecarts  default true
Allows minecarts to be placed even in Adventure Mode. Default Minecraft behaviour is no placement.

preventBreakingBoats  default false
Prevents players in Adventure Mode from destroying boats.

allowPlacingBoats  default true
Allows boat placement while in Adventure Mode. Default Minecraft behaviour is allowed placement.

preventCreeperBlockDamage  default true
Stops creepers from destroying blocks when exploded near an Adventure Mode player.

preventUseOfEnderPearls  default false
Blocks ender pearl from being used by Adventure Mode players.

preventBedSleeping  default false
Prevents sleeping in beds while in Adventure Mode.

preventLightningTNT  default false
Prevents Adventure Mode players from lighting TNT with a flint & steel.

preventFishing  default false
Adventure Mode players can't use fishing rods.

preventFishingRodHookedEntities  default true
Stops players with fishing rods from hooking entities in Adventure Mode.

preventUseOfLeads  default false
Prevent using and breaking leads in Adventure Mode.

preventCowMilking  default false
Prevents cows from being milked while in Adventure Mode. Redundant if 'preventEntityInteraction' is enabled.

preventSheepShearing  default false
Stops sheep from being sheared by Adventure Mode players. Redundant if 'preventEntityInteraction' is enabled.




Showcase

Be able to force Adventure Mode in the create world screen. Off by default:


Prevent painting and item frames from being broken, but keep loot capability:


Be able to place and break both boats and minecarts. Or not, fully configurable:


Block Creeper block damage for Adventure Mode players only:




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Adventure Mode Tweaks makes various changes to, you guessed it, adventure mode game mechanics. The idea came from realizing that players are able to break paintings, which obviously shouldn't be the case. The functionality was extended from there.

For example, without the mod, you are able to break minecarts but not place them. And both break and place boats. Breaking leads can be unintended by RPG map makers as well. Everything is configurable so you can choose exactly what to enable and disable.

You can also use the mod to have all new players spawn in Adventure Mode. Useful if you have a mod pack that uses a specific scenario. See the features and images below for more information!

Features: (while in Adventure Mode)
 •  Everything is entirely configurable.
 •  Force Adventure Mode in new worlds, includes UI updates.
 •  Prevent passive and/or hostile mob attacks.
 •  Prevent users from breaking paintings.
 •  Prevent item frames from being broken, but allow taking items.
 •  Both place and break boats and minecarts (or disable it instead).
 •  Prevent entity interaction entirely.
 •  Prevent breaking and using leads.
 •  Prevent the use of ender pearls.
 •  Disable being able to sleep in beds.
 •  Disable fishing and/or hooking entities.
 •  Prevent shearing sheep and/or milking cows.
 •  Prevent placed TNT from being lit.



Dependencies

Requires Collective
Environment: Client & Server




Configurable

Configuration guide

   All available config options:

Show Spoiler

forceSurvivalToAdventureMode  default false
Globally changes Survival Mode to Adventure Mode. This is done when a player joins a world. The Create World Screen UI is updated accordingly as well.

preventAttackingCreatureMobs  default false
Stops players in Adventure Mode from harming passive mobs.

preventAttackingMonsterMobs  default false
Prevents Adventure Mode players from attacking hostile mobs.

preventEntityInteraction  default false
Disables right-click interactions with entities while in Adventure Mode.

preventDestroyingPaintings  default true
Adventure Mode players can't break paintings. In vanilla Minecraft this is allowed.

preventDestroyingItemFrames  default true
Prevents breaking item frames when in Adventure Mode. In vanilla Minecraft this is allowed.

preventLootingItemFrames  default false
Stops Adventure Mode players from taking items from item frames.

preventBreakingMinecarts  default false
Prevents players in Adventure Mode from destroying minecarts.

allowPlacingMinecarts  default true
Allows minecarts to be placed even in Adventure Mode. Default Minecraft behaviour is no placement.

preventBreakingBoats  default false
Prevents players in Adventure Mode from destroying boats.

allowPlacingBoats  default true
Allows boat placement while in Adventure Mode. Default Minecraft behaviour is allowed placement.

preventCreeperBlockDamage  default true
Stops creepers from destroying blocks when exploded near an Adventure Mode player.

preventUseOfEnderPearls  default false
Blocks ender pearl from being used by Adventure Mode players.

preventBedSleeping  default false
Prevents sleeping in beds while in Adventure Mode.

preventLightningTNT  default false
Prevents Adventure Mode players from lighting TNT with a flint & steel.

preventFishing  default false
Adventure Mode players can't use fishing rods.

preventFishingRodHookedEntities  default true
Stops players with fishing rods from hooking entities in Adventure Mode.

preventUseOfLeads  default false
Prevent using and breaking leads in Adventure Mode.

preventCowMilking  default false
Prevents cows from being milked while in Adventure Mode. Redundant if 'preventEntityInteraction' is enabled.

preventSheepShearing  default false
Stops sheep from being sheared by Adventure Mode players. Redundant if 'preventEntityInteraction' is enabled.




Showcase

Be able to force Adventure Mode in the create world screen. Off by default:


Prevent painting and item frames from being broken, but keep loot capability:

Show Spoiler

 


Be able to place and break both boats and minecarts. Or not, fully configurable:

Show Spoiler

 


Block Creeper block damage for Adventure Mode players only:

Show Spoiler




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


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~54,000
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Modrinth
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