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Akm_01
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Switching to Creative mode during multiplayer is prohibited, and certain packages with higher difficulty are given survival capabilities.
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English is not my native language, and the following content is produced through a translator.
There are mainly two functions.
- Players are only allowed to switch to Creative mode when the player count is equal to 1; otherwise, they will be struck by lightning, can be configured by yourself
- Add a protection that allows the player to avoid one instance of damage when their armor value reaches a certain threshold, just like the Totem of Undying.
Basically, everything can be configured on your own, such as whether to keep the armor as an option.
By default, it triggers when the armor value is 20, and the armor is retained.
You can also switch to other values, and you can also choose not to keep the armor (the helmet, chestplate, and boots will be deleted,Use with caution).
If you have any questions, feel free to let me know in the comments. Although I may not always be around, I will do my best.
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