Mod
Alchemistry - Redox
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Fork of Alchemistry for 1.12.2 with fixes and improvements
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Improves the visual aspects of the game with better textures, models, etc.
Adds tools to customize the user interface and menus.
A modified or ported version of an existing mod.
Features high-quality textures and models.
Includes educational content aimed towards newer modded Minecraft players, usually guiding the player through specific mods.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Welcome to Alchemistry-Redox!
This is a fork of the 1.12.2 branch of Alchemistry. As I'm currently the maintainer of Antimatter Chemistry and Volcano Block, which both utilize Alchemistry as one of their main mods, it was only a question of time before this fork became a reality. I talked to Arcana (the current maintainer of Alchemistry for newer versions) before, to make sure he doesn't have any interest in what I do with the 1.12.2 of the mod as he is only responsible for 1.18+ versions of the mod. But enough of that let's have a look what changes we achieved in this fork!

Changes
- back ported the modern textures as they look way better then the current ones
- fixed Reactor preview in the Alchemistry Patchouli Book
- overhauled Fusion and Fission Reactors
- added Reactor Glass for both of them
- the core can now be aligned to all axis
- implemented a modifier system depending on the liquids in the core
- refactored large parts of the mod
- updated internal dependencies
- redid all GUI textures, so that they properly align
- added JEI integration for the Fusion Recipes (no more Item Tooltips)
- added a pause button to all machines
- added Comparator capabilities to all machines
- rewrote the config system to allow editing it in game
- added more config options to most machines
- custom Elements and Compounds (added by CraftTweaker or GroovyScript)
- can now be localized
- custom Elements now automatically get textured

Requirements
- Forgelin-Continuous
- any mod that can generate forge energy

Compatibility
Welcome to Alchemistry-Redox!
This is a fork of the 1.12.2 branch of Alchemistry. As I'm currently the maintainer of Antimatter Chemistry and Volcano Block, which both utilize Alchemistry as one of their main mods, it was only a question of time before this fork became a reality. I talked to Arcana (the current maintainer of Alchemistry for newer versions) before, to make sure he doesn't have any interest in what I do with the 1.12.2 of the mod as he is only responsible for 1.18+ versions of the mod. But enough of that let's have a look what changes we achieved in this fork!

Changes
- back ported the modern textures as they look way better then the current ones
- fixed Reactor preview in the Alchemistry Patchouli Book
- overhauled Fusion and Fission Reactors
- added Reactor Glass for both of them
- the core can now be aligned to all axis
- implemented a modifier system depending on the liquids in the core
- refactored large parts of the mod
- updated internal dependencies
- redid all GUI textures, so that they properly align
- added JEI integration for the Fusion Recipes (no more Item Tooltips)
- added a pause button to all machines
- added Comparator capabilities to all machines
- rewrote the config system to allow editing it in game
- added more config options to most machines
- custom Elements and Compounds (added by CraftTweaker or GroovyScript)
- can now be localized
- custom Elements now automatically get textured

Requirements
- Forgelin-Continuous
- Alchemy Lib
- any mod that can generate forge energy

Compatibility
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