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Alchemy Construct
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Create dynamic potions with an alchemy table!
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new tools, which may add enhanced capabilities.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Create dynamic potions with an alchemy table!
Wiki for info: https://github.com/ruga123/alchemy
Craft an alchemy table , an alchemic jar and a processor to begin
To use the alchemy table you will need 3 basic ingredients - A Jar/Concoction ( To create mixed potions ) - A potion ingredient - A bucket of solution
Use the processor to process a water bucket with fermented spider eye to create a bucket of solution
These are the current list of ingredients :
Strength = Blaze Powder
Weakness = Reverted Blaze Powder ( Process blaze powder and fermented spider eye )
Speed = Sugar
Slowness = Reverted Sugar ( Process sugar and fermented spider eye )
Jump Boost = Rabbits Foot
Haste = Amplified Sugar ( Process sugar and glowstone dust )
Mining Fatigue = Reverted Amplified Sugar ( Process amplified sugar and fermented spider eye )
Regeneration = Ghast Tear
Wither = Withered Mix
Instant Health = Glistering Melon
Instant Damage = Reverted Glistering Melon ( Process glistering melon and fermented spider eye )
Poison = Fermented Spider Eye
Resistance = Duromale Shell ( Wash sand with the washer )
Night Vision = Golden Carrot
Blindness = Reverted Golden Carrot ( Process golden carrot and fermented spider eye )
Fire Resistance = Magma Cream
Water Breathing = Pufferfish
Invisibility = Amplified Reverted Golden Carrot
Luck = Emerald
Bad Luck = Jewel Of Misfortune ( Process emerald and fermented spider eye )
Levitation = Shulker Shell
Slow Falling = Phantom Membrane
Combustion = Magmatic Mix ( Process blaze powder and magma cream )
Glowing = Glowstone Block
Jeweled ( Increases all effect length ) = Diamond
Splash Potions = Gunpowder
Now we can begin making potions!
If you put a concoction in the jar slot, it will combine the potions to make it more potent Each effect can be done until level 3 Process a sword or an axe with a concoction to apply the effect to the weapon
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