Alchemy Reborn
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The overhaul to alchemy expanded to it's maximum.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This is a giant overhaul built by me, yours truly.
It's very much still in the works. but still has over 80+ new things... I think.
You can shove many items into an alchemy machine to make a new item, which can be crafted into a vial.
Vials can then be brewed into new potions, although you can imbue vials with wands to make everlasting magic weapons.
But how do we imbue them??? Well, using a imbuer, you can get a fusion orb and imbue the mysterious liquid into the wand!
Why dont the wands work? Well you need mana. Mana can be created by using lapis over an alchemy bottle sitting on a block of lapis. Just have mana anywhere in your inventory, and after that you can try becoming an alch-mage! Alch-mancer... Or alchwizard... Or something.
Why can't I make certain vials? Well, some of them have to be found in crates, which can be located in all sorts of newly generated structures.
I hope this is enough info for now. I'll add more later.
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