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Alex's Fixes
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Various Weapon Fixes for Alex's Armoury
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Addresses and fixes known bugs and issues.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This mod was made because I really enjoy Alex's Armoury as a concept. But due to its lack of updates and reliance on Mcreator, is broken in various ways. So I've made this small mod to fix things I have noticed when using it. Please feel free to tell me if there is something else I should fix-I'm sure I've overlooked something! (And I might fix it too)
List of Changes:
Lances:
Previously lances only checked for a vanilla horse- now they work on any mount that is derived from a horse, including vanilla donkeys and mules, or modded horses!
Whip:
The tooltip stated that hitting a tameable animal with a whip would tame it. However I couldn't find any code that actually did this. So I made it so! It keeps the percentage chance that is in the tooltip by default.
Battle Staff:
The whirlwind effect has been made from the ground up! The tooltip of what whirlwind did was a lie. The only thing whirlwind did was increase the amount of knockback your weapon does. I kept that behavior, but added on what the tooltip originally delivered-- When you right click with a battle staff you get whirlwind for 10 seconds. Which will, in a 1.5 block radius, damage enemies by half a heart and push them away from you. Additionally, this effect will not harm your tamed animals <3
Despite Alex's Armoury being a Mcreator mod, this mod is not made with Mcreator!
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