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Alkaloid
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A complex laboratory pharmacology mod introducing authentic extraction tools, multi-stage crystal synthesis, and immersive post-processing visual effects.
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Alkaloid
Alkaloid is an advanced biochemical simulation and laboratory pharmacology mod for Fabric. It replaces primitive craft-and-buff mechanics with an authentic chemical workflow: precursor extraction, multi-stage cauldron synthesis, crystallization, interactive preparation interfaces, dynamic pharmacokinetic metabolism, and custom GLSL visual shaders.
Iron Tier - +40 Substances
- Early access to updates
Gold Tier - Substances from Iron + 15 New Substances (Will be updated up to 200)
- Early access to updates
- Insider info on new substance additions
Key Features
🧪 Laboratory Synthesis & Chemistry
- Chemical Reactor: Conduct complex reactions inside the Chemical Cauldron using laboratory reagents (acids, anhydrides, acetone, catalysts) and botanical precursors (Mimosa hostilis root bark, Opium latex, Coca, and Salvia).
- Crystallization Trays: Collect liquid reaction products into specialized trays to dry and form solid crystal slabs.
- Mechanical Crushing: Crush crystal slabs into fine, usable powders using the interactive Lab Mallet interface.
- Blotter Laying & Dosing: Measure liquid solutions with laboratory pipettes and slice blotter paper into precisely dosed tabs using scalpels.
⚙️ Routes of Administration (ROA)
Each route of administration features unique bioavailability curves, onset delays, and duration profiles:
- Sublingual / Oral: Perforated blotter sheets and cut tabs with scaled microgram dosages (100–500 µg).
- Insufflation: Interactive line-crushing and preparation screen utilizing glass surfaces and plastic straws.
- Vaporization: Specialized vaporizers, including the XMAX V4 Pro (featuring dosing capsules and loading scoops) and the Pax Era Ultra pod system.
- Injection: Medical syringes with dedicated administration screens for rapid bloodstream delivery.
🧠 Pharmacokinetics & Metabolism Engine
- Dynamic Plasma Curves: Simulates real-time biological absorption, onset ramp-up, peak intensity, and gradual metabolic breakdown.
- Tolerance & Cross-Tolerance: Receptors adapt dynamically to repeated exposure, scaling down intensity and requiring physiological reset periods.
- Biometric HUD Overlay: Real-time display monitoring pulse rate, cardiovascular load, stimulation, sedation, and overall toxicity.
- Physical Motor Effects: Severe tremor can cause items to slip from your hands, intense sedation triggers physical nodding postures, and stimulants alter knockback resistance.
👁️ Custom GLSL Shaders & Sound Design
- Fractal Raymarching: Real-time procedural 3D fractal dimension rendering during breakthrough experiences.
- Spatial Slicing: Slices screen geometry into layered, accordion-like geometric planes.
- Psychedelic Drift: Organic texture breathing, chromatic aberrations, and warping vectors.
- Dissociative Tunneling: Frame latency, spatial desynchronization, and field-of-view decoupling.
- OpenAL Audio Engine: Direct audio-pipe hooks delivering dynamic low-pass filtering, auditory flanging, and high-frequency tinnitus.
🌌 Ego Death & Physical Shell
- Consciousness Detachment: Extreme concentrations trigger complete detachment into an out-of-body void space.
- Physical Shell Entity: An unconscious physical shell of your player character remains vulnerable in the world at the point of detachment.
- Direct Vulnerability: Any incoming damage inflicted on your physical shell by hostile mobs or players transmits directly to your health pool.
⚠️ Notes & Permissions
- Photosensitivity Warning: This mod features intense visual post-processing shaders, including high-contrast color shifts, fractal raymarching, and geometric distortions.
- Modpacks: You are free to include this mod in any modpack.
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