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Amantis Portals

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Amantis Portals

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An original two-handed portal device. Shoot linked portals on any surface, see through them and keep your momentum when you fly through.

Mod Loaders
Minecraft

About

Description

Amantis Portals

The Amantis — an original, two-handed portal device shaped like a predatory mantis. Shoot two linked portals on any solid surface, look through them, and keep your momentum when you fly through.

Features

  • Two linked portals. Left click fires portal 1, right click fires portal 2. Shift + right click removes your portals. Portals are 1×2 blocks, stand upright on walls and follow your view on floors and ceilings. If a portal doesn't fit, it slides to the nearest valid spot.
  • See through portals. The world on the other side is rendered live inside the portal, including portals seen inside each other (configurable recursion).
  • Momentum. Speed is rotated between portals and kept: jump into a floor portal from high up and get launched out of a wall. Infinite fall loops work, and fall damage is reset on every crossing (configurable).
  • Funnelling. Falling or flying fast towards a portal gently corrects your path so you go through cleanly instead of landing on its edge.
  • Works for everything. Players, mobs, dropped items and projectiles all go through portals. Portals can link across dimensions.
  • Custom colours. Press P to pick each portal's colour (hex, RGB sliders or palette). Colours are synced to every player and also tint the Amantis neon.
  • Mantis crosshair. While you hold the Amantis, the crosshair shows two claws in your portal colours: filled when that portal is placed, hollow when not. The centre dot fades when there is no surface in range.
  • The Amantis. Animated GeckoLib model with original 128×128 textures, dynamic neon that follows the portal you are about to fire, a two-handed rifle grip in first and third person, and labPBR maps for shaderpacks.
  • Multiplayer ready. Server-authoritative, with individual portal pairs per player or one shared pair for everyone. Chunks around active portals stay loaded.

Crafting

[ ]       [Iron ingot]  [Glass pane]
[Redstone][Ender pearl] [Iron ingot]
[Iron ingot][Redstone]  [ ]

You can also find the Amantis in the Tools & Utilities creative tab.

Settings

In game: Mods → Amantis Portals → Config, or the Settings… button in the colour screen.

  • World (server, changed by operators): portal mode (individual / shared), admin-only shared colours, cross-dimension portals, no fall damage on exit, shooting range.
  • Client: see-through portals on/off, recursion depth (1–3), view distance through portals.

Requirements

  • Minecraft 1.20.1 with Forge 47.x
  • GeckoLib 4 (4.4.9 or newer) — required
  • Embeddium and Oculus — optional and supported. With an Oculus shaderpack active, portals show an animated surface instead of the see-through view.

Install it on both the client and the server.

Notes

  • P is also vanilla's default key for Social Interactions. The colour screen takes priority, and you can rebind it in Controls.
  • The see-through view works for portals in the same dimension that are within your render distance. Otherwise portals show an animated surface.

All models, textures and sounds are original.