Ampi's Itemob Editor

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Ampi's Itemob Editor

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An in-game editor that allows you to adjust any properties, names, descriptions, and characteristics of items and mobs directly in the game.

QoL & Tweaks
Mod Loaders
Fabric
Minecraft
1.21

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Type
Mod
License
MIT License
Latest Version
Ampi's Itemob Editor 1.0.0
Authors
CurseForge
Modrinth

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Description

Ampi's Itemob Editor

Ampi's Itemob Editor is an in-game tool designed for editing the properties of items, mobs, and armor stands directly while playing. The mod provides a user-friendly graphical interface based on Cloth Config, allowing you to customize the game world without using complex commands.


Dependencies: Cloth Config API


🚀 Features

1. Item Editor

Opened by pressing the I key in Creative mode while holding an item in your hand. The interface is divided into 8 convenient tabs:

  • Main: Basic item settings, custom names, and lore.
  • Enchantments: A convenient dropdown list with all existing enchantment IDs, a text field for entering the level, and dynamic addition of new entries.
  • Flags: Hiding various item tags and properties.
  • Durability: Adjusting maximum and current durability.
  • Attributes: Adding custom modifiers as subcategories (select attribute, operation, value, and equipment slot).
  • Blocks: Configuring block lists that the item can break (CAN_BREAK) or be placed on (CAN_PLACE_ON), with deep predicate-based parsing.
  • Spawn Eggs: Configuring entity parameters inside spawn eggs.
  • Potions: Customizing potion effects, their duration, and potency.

2. Advanced Text Formatter

Text formatting uses the familiar ampersand (&) symbol.

  • Open the formatting window with the Shift + I key combination.
  • Full support for editing multi-line lore.
  • Convenient line selector string (Name / Lore 1 / Lore 2, etc.) with [+] and [-] buttons for dynamically adding and removing lines.
  • Each line is formatted completely independently. Automatic two-way on-the-fly conversion.

3. Mob Editor

Look at any mob (MobEntity) and press I in Creative mode to open the full entity editor:

  • Change the name and toggle its constant display.
  • Adjust health (Maximum and Current health) with proper attribute updates.
  • Enable/disable Artificial Intelligence (AI), Silent mode, Invulnerability, and Persistence (anti-despawn).

4. Armor Stand Editor

Look at an armor stand (ArmorStandEntity) and press I to fine-tune it via NBT modifications:

  • Properties Tab: Toggles for gravity (NoGravity), arm display (ShowArms), small size (Small), hiding the base plate (NoBasePlate), and marker mode (Marker).
  • Pose Tab: 6 subcategories for each body part (Head, Body, Left/Right Arm, Left/Right Leg) with precise angle adjustments along the X / Y / Z axes in the range from -180 to +180 degrees.

⌨ Controls

  • I (looking at air/block while holding an item) — Editor for the current item.
  • I (looking at a mob) — Mob editor (MobEditorScreen).
  • I (looking at an armor stand) — Armor stand editor (ArmorStandEditorScreen).
  • Shift + I — Quick launch of the text formatter (TextFormatterScreen).

📦 (For developers)

  • Loader: Fabric (Loom)

Ampi's Itemob Editor

Ampi's Itemob Editor is an in-game tool designed to edit properties of items, mobs, and armor stands directly during gameplay. The mod provides a user-friendly graphical interface powered by Cloth Config, allowing you to customize your world without relying on complex commands.


* Dependencies: Cloth Config API


🚀 Features

1. Item Editor

Opened by pressing the I key in Creative mode while holding an item. The interface is divided into 8 convenient tabs:

  • General: Basic item settings, custom names, and lore.
  • Enchantments: A convenient dropdown list containing all existing enchantment IDs, a text field for entering levels, and dynamic adding of new entries.
  • Flags: Hiding various tags and item properties.
  • Durability: Configuring maximum and current durability.
  • Attributes: Adding custom modifiers in the form of subcategories (choice of attribute, operation, value, and equipment slot).
  • Blocks: Configuring lists of blocks that the item can break (CAN_BREAK) or be placed on (CAN_PLACE_ON), with deep reading via predicates.
  • Spawn Eggs: Configuring entity parameters inside spawn eggs.
  • Potions: Customizing potion effects, their duration, and potency.

2. Advanced Text Formatter

Uses the familiar ampersand sign (&) for text formatting.

  • Open the formatting window with Shift + I.
  • Full support for editing multi-line descriptions (Lore).
  • A convenient line selector row (Name / Lore 1 / Lore 2, etc.) with [+] and [-] buttons for dynamically adding and removing lines.
  • Each line is formatted completely independently. Automatic on-the-fly two-way conversion.

3. Mob Editor

Look at any mob (MobEntity) and press I in Creative mode to open a fully featured creature editor:

  • Changing the name and a toggle for its permanent visibility.
  • Configuring health (Maximum and Current health) with correct attribute updates.
  • Enabling/disabling artificial intelligence (AI), silent mode (Silent), complete invulnerability (Invulnerable), and despawn protection (Persistence).

4. Armor Stand Editor

Look at an armor stand (ArmorStandEntity) and press I to fine-tune it via NBT modifications:

  • "Properties" Tab: Toggles for gravity (NoGravity), showing arms (ShowArms), small size (Small), hiding the base plate (NoBasePlate), and marker status (Marker).
  • "Pose" Tab: 6 subcategories for each body part (Head, Body, Left/Right Arm, Left/Right Leg) with precise adjustment of tilt angles along the X / Y / Z axes in the range of -180 to +180 degrees.

⌨ Controls

  • I (looking at air/block with an item in hand) — Current item editor.
  • I (looking at a mob) — Mob editor (MobEditorScreen).
  • I (looking at an armor stand) — Armor stand editor (ArmorStandEditorScreen).
  • Shift + I — Quick access to the text formatter (TextFormatterScreen).

📦 (for developers)

  • Loader: Fabric (Loom)

=== RU VERSION BELOW ===

Ampi's Itemob Editor

Ampi's Itemob Editor  — это  внутриигровой инструмент , предназначенный для редактирования свойств предметов, мобов и стоек для брони прямо во время игры. Мод предоставляет удобный графический интерфейс на базе Cloth Config, позволяя кастомизировать игровой мир без использования сложных команд.


###  * Зависимости: Cloth Config API 

🚀 Возможности

1. Редактирование предметов (Item Editor)

Открывается по нажатию клавиши I в креативе, если вы держите предмет в руке. Интерфейс разбит на 8 удобных вкладок:

  • Основное: Базовые настройки предмета, кастомные имена и лор.
  • Зачарования: Удобный выпадающий список (dropdown) со всеми существующими ID зачарований, текстовое поле для ввода уровня и динамическое добавление новых записей.
  • Флаги: Скрытие различных тегов и свойств предмета.
  • Прочность: Настройка максимальной и текущей прочности.
  • Атрибуты: Добавление кастомных модификаторов в виде подкатегорий (выбор атрибута, операции, значения и слота оборудования).
  • Блоки: Настройка списков блоков, которые предмет может ломать (CAN_BREAK) или на которые его можно установить (CAN_PLACE_ON), с глубоким чтением через предикаты.
  • Яйца призыва: Настройка параметров сущностей внутри яиц призыва.
  • Зелья: Кастомизация эффектов зелий, их длительности и силы.

2. Продвинутый форматтер текста (Text Formatter)

Для форматирования текста используется привычный знак амперсанда (&).

  • Вызов окна форматирования по сочетанию клавиш Shift + I.
  • Полная поддержка редактирования многострочного описания ( Lore ).
  • Удобная строка селекторов строк (Имя / Лор 1 / Лор 2 и т.д.) с кнопками [+] и [-] для динамического добавления и удаления строк.
  • Каждая строка форматируется абсолютно независимо. Автоматическая двусторонняя конвертация налету.

3. Редактор мобов (Mob Editor)

Посмотрите на любого моба (MobEntity) и нажмите I в креативе, чтобы открыть полноценный редактор существа:

  • Изменение имени и переключатель его постоянного отображения.
  • Настройка здоровья (Максимальное и Текущее здоровье) с корректным обновлением атрибутов.
  • Включение/выключение искусственного интеллекта (AI), режима тишины (Silent), полной неуязвимости (Invulnerable) и защиты от деспавна (Persistence).

4. Редактор стоек для брони (Armor Stand Editor)

Посмотрите на стойку для брони (ArmorStandEntity) и нажмите I, чтобы детально настроить её через NBT-модификации:

  • Вкладка «Свойства»: Переключатели гравитации (NoGravity), отображения рук (ShowArms), маленького размера (Small), скрытия платформы (NoBasePlate) и маркера (Marker).
  • Вкладка «Поза»: 6 подкатегорий для каждой части тела (Голова, Тело, Левая/Правая рука, Левая/Правая нога) с точной настройкой углов наклона по осям X / Y / Z в диапазоне от -180 до +180 градусов.

⌨ Управление

  • I (взгляд на воздух/блок с предметом в руке) — Редактор текущего предмета.
  • I (взгляд на моба) — Редактор моба (MobEditorScreen).
  • I (взгляд на стойку для брони) — Редактор стойки (ArmorStandEditorScreen).
  • Shift + I — Быстрый вызов форматтера текста (TextFormatterScreen).

📦 (for developers)

  • Загрузчик: Fabric (Loom)

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