Ancient Guns

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Ancient Guns

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Fire guns from the XV ~ XVIII Century. Matchlock and Flintlock weapons are here! matchlocks flintlocks gun guns pistols pistol weapon steel

Medieval
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Survival
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Custom Weapons
Development: Abandoned
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Mod
Latest Version
Ancient Guns 3.2.1 for 1.12.2

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About

Description

If you remember that old guns mod, well...

Let's say that this is just a Rip-off for 1.14.4, 1.12.2, 1.15.2 and 1.16.4!

Welcome to Ancient Guns!

 
This mod will add a bunch of guns from the XV ~ first half of the XIX Century! Is what you need for recreating pirate boardings, Edo wars, Napoleonic Wars, Civil Wars and much, much more!

Here, your progression with the weapons is correlated with the dimension you have access currently, this being called "stage", recognizable for the type of its mechanism. Every "stage" has its pistol, rifle, blunderbuss, unique durability (That, unlike other mods, its determined by a random chance of breaking after a shot) and a special weapon, unique to that "stage". Take in consideration that Pistols and Rifles need Bullets and blunderbusses need Blunderbuss Sharpnel, this one craftable with gravel surrounded by 8 iron nuggets.

 
Stages:

  • The Matchlock guns will be your first allies and stage. Can be crafted with just Overworld elements like Iron, wood, string, gold, and stone. Its special gun is the Hand Cannon, a gun that maybe doesn't shoot far, but its projectile explodes on impact, destroying terrain like a Ghast fireball. This stage has a designed durability of a 2% chance of breaking after a shot.
  • The Flintlock guns are your second stage, avaible once you reach the Nether Fortress. This because its mechanism requires steel to be made, and steel can only be made (in this mod) with iron nuggets, coal/charcoal and Fire Charges. As addon, Fulminant and thus the Primer (a block really sensitive to naked punchs and redstone signals) become avaible. Its special weapon is a Flintlock Pepperbox, a 3-shots flintlock pistol. The flintlock's designed durability is a 1.4% chance of breaking after a shot.
  • At last, Caplock weaponary is the third and last stage. As you have guessed already, it become craftable when you reach the End. And actually, just when you reach the End cities, because the Caplock cone, a crucial part of the Caplock Mechanism, can only be crafted with gold, steel and an End Rod. Its special weapon is the Caplock Double Barrel Shotgun, a pretty self-explainatory gun (With the chance of breaking of a Flintlock Weapon). The designed durability of this stage is a 0.9% chance of breaking after a shot. As addon, this stage is the only one that its weapons doesn't get wet under the rain or the water.

Steel blasting:

For making steel in the 1.14.4, 1.15.2 and 1.16.4 versions, you craft 3 Steel Slags with 5 iron nuggets, 3 fire charges and an unit of Coal/Charcoal, that you must put in a blast furnace in order to turn them into Steel Nuggies (Taking twice the time it would require with any other thing). In the 1.12.2 is the same, but in a regular furnace at twice the time of a normal thing.

And for reloading it you must use a crafting recipe, where you put the gun, gunpowder and a ramrod for charging them (They still cannot shot yet!).

And later the projectile, the gun and a paper in your crafting grid for getting a loaded gun. The Flintlock guns are ready at this point. The caplocks require a cap previously. The Matchlock ones needs a torch and a string in order to be ready. You can get your torch and string back with a ~50% and ~38% respectively!

Be careful!

 The guns, when you held them underwater or in the rain, they get wet and useless!

For drying them, you must:

-In the 1.14.4+ versions, right-click them on a Dry Sponge, put them on a Campfire, cook them in a Furnace, or hold them in the Nether or in the Lava.

-In the 1.12.2 version, right-click them on a Dry Sponge, cook them in a Furnace or hold them in the Nether or in the Lava.

About using it in you modpack... Go ahead! I really want this mod be part of one. (I only can hope for you to let me know where you will use it.)

Just take in account that it needs Forge for woking.

About going crazy and make profit with it...
Who am I for prevent it?

(PD: Here are a Discord Server for staying at the top with the advancements, voting on surveys for deciding on changes on the mod and make suggestions (or report bugs)! https://discord.gg/deCARZ4uzE)

ANNOUNCMENT: This project is under an indefinite halt. The only possible updates regarding it for now are the creation of a in-game craftable guide for people that do not like using JEI, and its ports to 1.17+, 1.18+ and 1.19+, all of them without set date of release.

The mod is of Public Domain now. You can use it as you please. Its source code can be found here.

Screenshots

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  • Flintlock Musket (Legacy)
    Flintlock Musket (Legacy) A large weapon. More range, damage, and cost. Most rifles are made this way, but its barrel changes. Matchlock and Flintlock muskets are made with iron barrels and their respective mechanisms. The Caplock Rifle is the only one that needs the Steel Barrel.
  • Example of a gun craft
    Example of a gun craft The most basic weapon of all the mod: The Tanzutsu
  • Caplock Cap Cone
    Caplock Cap Cone The weird thing on the Caplock Mechanism. And yes, that's an End Rod. It was designed to be an end-tier item.
  • Caplock Mechanism
    Caplock Mechanism The most advanced of them all! (But with the most simple and powerful weapons to program!)
  • Steel Ingot
    Steel Ingot Yes, is the normal recipe.
  • Flintlock Mechanism
    Flintlock Mechanism For the Flintlock Guns. Not only they deal more damage, but they doesn't get wet under the rain so easily.
  • Matchlock Mechanism
    Matchlock Mechanism For crafting the Tanzutsu and the Arquebus
  • Long Steel Barrel
    Long Steel Barrel His iron counterpart is made on the same way, but with, obviously, Iron. The barrel former can be the quality one or the stone one
  • Short Iron Barrel
    Short Iron Barrel As is name suggests, is made of Iron. 2 ingots actually (With Steel you get a Short Steel Barrel), and a Barrel Former. The barrel former can be a single use only or a quality one
  • Steel Nugget
    Steel Nugget Made from heating up Steel Slag. (Should) Only work in Blast Furnaces on 1.14.4 and up.
  • Steel Slag
    Steel Slag A basic resource for more powerful weapons. (Legacy) Edit: Now, it is done with 3 Fire Charges, 5 iron nuggies and 1 coal/charcoal.
  • In a Emergency?
    In a Emergency? An inefficient way of crafting Bullets is this one. You can also see that sometimes Zombies and Skeletons drops them if you are playing in the 1.12.2 version.
  • Bigger gun = Bigger consumption
    Bigger gun = Bigger consumption The Musket, Rifle and the Arquebus uses 2 gunpowder. The Flintlock Pepperbox stills use 1, so don't worry. PD: The Ramrod last forever! (Legacy). In 1.14.4+ and up, the Ramrod should have durability
  • Or Wool!
    Or Wool! This recipe and the with-paper one are the same in all the guns, but...
  • Now, the bullet.
    Now, the bullet. You can use either paper...
  • Reloading:
    Reloading: First of all: Put the Gunpowder in the gun with a Ramrod.
  • For reloading...
    For reloading... You must use this in order to charge your weapons with gunpowder and bullets. Is called a "Ramrod" (Legacy). Now, the Ramrod has been changed of texture and recipe, requiring leather instead of wool, and removing the need for iron nuggets
  • Quality Barrel Former
    Quality Barrel Former This one last forever!
  • Wooden Stock
    Wooden Stock More expensive, for more firepower!
  • Small Handle
    Small Handle The most simple and basic recipe of all the mod.

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