Gunsmith Cognitis

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Gunsmith Cognitis

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Realistic progression of firearms to Minecraft

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About

Project Details

Type
Mod
License
Creative Commons Attribution 4.0 International
Latest Version
[1.20.1] Gunsmith Cognitis 2.1.0
Authors
CurseForge
Modrinth

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About

Description

This mod uses my other mod ( https://www.curseforge.com/world-box/mods/gunsmith-book ) textures + new ones made for this mod, as you can guess, it's a Minecraft version of a Worldbox Mod.

Trello Page

Github (1.18.2)

Github (1.20.1)

Inspired by and Spiritual succcessor to Matchlock Guns, this mod adds, or at least tries to add, a realistic progression of firearms to Minecraft, starting from inconvenient hand cannons and arquebuses to much more convenient muskets.
The purpose of the mod is to add a type of weaponry that becomes more useful the more resources and quality you can give it, eventually replacing other ranged weapons such as bows and crossbows.

BE AWARE: A lot of the firearms, expecially pre-percussion cap, requires reloading by off-hand! Hold the required object in your off-hand and press R (Reload)!, Some percussion caps on the other hand only need the Off-hand partially or reload completely from inventory.

Freaturing:

[ Matchlock - Entry Tier ]
- Handgunne 
- Handcannon
- Three Eye Gun 
- Pistol
- Landsknecht Harkebus
[ Matchlock - Intermediate Tier ]
- Hand Bomb
- Arquebus
- Blunderbuss
- Wall Gun
[ Matchlock - Mastery Tier ]
- Snaphance Musket
- Heavy Musket
- Tanegashima-Teppō
- Axe Pistol

Matchlock weapons can only be reloaded by loading gunpowder in your offhand with the firearm in the main hand, then the musket ball, using the ramrod and then holding a flint and steel in your offhand.
In Addition to this, the weapon will not fire in ANY humid environment, from water to rain, and has a significant delay before firing.



[ Wheellock - Entry Tier ]
- Pistol
- Petronel
[ Wheellock - Intermediate Tier ]
- Carbine
- Musket
[ Wheellock - Mastery Tier ]
- Sporting Rifle

Unlike Matchlock weapons, do not require flint and steel and can fire during rain, but require to be windup and have a short delay before firing.

[ Flintlock - Entry Tier ]
- Musket (With Refined and Bayonet Variant)
- Pistol (With Refined Variant)
- Blunderbuss
[ Flintlock - Intermediate Tier ]
- Double Barrel Musket
- Double Barrel Pistol
- Pepperbox
- Pepperbox Carbine
- Hand Mortar
- Heavy Dragoon Pistol
- Asumette Wall Gun
- Rifled Carbine
[ Flintlock - Mastery Tier ]
- Collier Flintlock Revolver
- Collier Flintlock Revolving Carbine
- Ferguson Rifle
- Nock Volley Gun

They can be loaded with paper cartridges instead of gunpowder and musket balls, still need to be loaded with a ramrod.
Can fire in the rain at the cost of lower reliability, but it's overall very reliable.

[ Percussion Cap - Entry Tier ]
- Pattern 1851 Minie Rifle (With Bayonet Variant)
- Springfield 1861 Long Rifled Musket (With Bayonet Variant)
- Enfield 1853 Rifled Musket
- Lorenz 1854 Pistol
- Kentucky Pistol
[ Percussion Cap - Intermediate Tier ]
- 4-Bore Big Game Percussion Rifle
- Peterson 1836 Prototype Revolver
- Fusil 1866 Chassepot (With bayonet variant)
- Dreyse Needle Gun
- Dynamite
- Dynamite Pack
[ Percussion Cap - Mastery Tier ]
- Browning Harmonica Rifle
- Porter 1851 Turret Rifle
- Double Barrel Shotgun (w/Sawn-off Variant)
[ Percussion Cap - Advanced Revolvers ]
- Colt Walker 1847
- Colt Dragoon 1848
- Colt Revolving Rifle 1855 (w/Sawn-off Variant)
- Colt Revolving Shotgun 1855 (w/Sawn-off Variant)
- Beaumont-Adams 1856
- Colt Army 1860

Best tier in the mod, offers the most reliable weaponry at the cost of needing percussion caps (from inventory) in order to reload, breechloaders (Chassepot and Dreyse) can reload paper cartidges from inventory, some weapons take minie ammo/cartidges directly from inventory.
Fastest and Most reliable weapons are found here.

In Addition, it also adds:
AMMUNITION:
- Musket Ball
- Heavy Musket Ball
- Mortar Ball
- Minie Ball
- Shotgun Shell
- Paper Cartridge Ammo
- Minei Paper Cartridge Ammo
- Paper Cartridge Small Ammo
CRAFTING & UTILITY:
- Ramrod
- Barrels (Crude, Smoothbore and Rifled)
- Big Bore Barrels (Crude and Smoothbore)
- Revolver Drum
- Flintlock Mechanism
- Percussion Mechanism
- Bolt Action Mechanism
- Percussion Caps
- Gun Kits (For each weapon mechanism)
- Fulminate Powder
- Rifling Tool

In order to progress from early matchlock weaponry, you will need a Firearm Research Table, where you can submit resources in order to unlock blueprints to craft better weapons.
The Research Table also acts as a villager profession which you can get the Gunsmith villager from.

Pillagers and skeletons can spawn with firearms added by the mod (Handled by gamerule).

Trello Page

Github (1.18.2)

Github (1.20.1)

Inspired by and Spiritual succcessor to Matchlock Guns, this mod adds, or at least tries to add, a realistic progression of firearms to Minecraft, starting from inconvenient hand cannons and arquebuses to much more convenient muskets. The purpose of the mod is to add a type of weaponry that becomes more useful the more resources and quality you can give it, eventually replacing other ranged weapons such as bows and crossbows.

BE AWARE: A lot of the firearms, expecially pre-percussion cap, requires reloading by off-hand! Hold the required object in your off-hand and press R (Reload)!, Some percussion caps on the other hand only need the Off-hand partially or reload completely from inventory.

Freaturing:

[ Matchlock - Entry Tier ]

  • Handgunne 
  • Handcannon
  • Three Eye Gun 
  • Pistol
  • Landsknecht Harkebus

[ Matchlock - Intermediate Tier ]

  • Hand Bomb
  • Arquebus
  • Blunderbuss
  • Wall Gun

[ Matchlock - Mastery Tier ]

  • Snaphance Musket
  • Heavy Musket
  • Tanegashima-Teppō
  • Axe Pistol

Matchlock weapons can only be reloaded by loading gunpowder in your offhand with the firearm in the main hand, then the musket ball, using the ramrod and then holding a flint and steel in your offhand. In Addition to this, the weapon will not fire in ANY humid environment, from water to rain, and has a significant delay before firing.

[ Wheellock - Entry Tier ]

  • Pistol
  • Petronel

[ Wheellock - Intermediate Tier ]

  • Carbine
  • Musket

[ Wheellock - Mastery Tier ]

  • Sporting Rifle

Unlike Matchlock weapons, do not require flint and steel and can fire during rain, but require to be windup and have a short delay before firing.

[ Flintlock - Entry Tier ]

  • Musket (With Refined and Bayonet Variant)
  • Pistol (With Refined Variant)
  • Blunderbuss

[ Flintlock - Intermediate Tier ]

  • Double Barrel Musket
  • Double Barrel Pistol
  • Pepperbox
  • Pepperbox Carbine
  • Hand Mortar
  • Heavy Dragoon Pistol
  • Asumette Wall Gun
  • Rifled Carbine

[ Flintlock - Mastery Tier ]

  • Collier Flintlock Revolver
  • Collier Flintlock Revolving Carbine
  • Ferguson Rifle
  • Nock Volley Gun

They can be loaded with paper cartridges instead of gunpowder and musket balls, still need to be loaded with a ramrod. Can fire in the rain at the cost of lower reliability, but it's overall very reliable.

[ Percussion Cap - Entry Tier ]

  • Pattern 1851 Minie Rifle (With Bayonet Variant)
  • Springfield 1861 Long Rifled Musket (With Bayonet Variant)
  • Enfield 1853 Rifled Musket
  • Lorenz 1854 Pistol
  • Kentucky Pistol

[ Percussion Cap - Intermediate Tier ]

  • 4-Bore Big Game Percussion Rifle
  • Peterson 1836 Prototype Revolver
  • Fusil 1866 Chassepot (With bayonet variant)
  • Dreyse Needle Gun
  • Dynamite
  • Dynamite Pack

[ Percussion Cap - Mastery Tier ]

  • Browning Harmonica Rifle
  • Porter 1851 Turret Rifle
  • Double Barrel Shotgun (w/Sawn-off Variant)

[ Percussion Cap - Advanced Revolvers ]

  • Colt Walker 1847
  • Colt Dragoon 1848
  • Colt Revolving Rifle 1855 (w/Sawn-off Variant)
  • Colt Revolving Shotgun 1855 (w/Sawn-off Variant)
  • Beaumont-Adams 1856
  • Colt Army 1860

Best tier in the mod, offers the most reliable weaponry at the cost of needing percussion caps (from inventory) in order to reload, breechloaders (Chassepot and Dreyse) can reload paper cartidges from inventory, some weapons take minie ammo/cartidges directly from inventory. Fastest and Most reliable weapons are found here.

In Addition, it also adds: AMMUNITION:

  • Musket Ball
  • Heavy Musket Ball
  • Mortar Ball
  • Minie Ball
  • Shotgun Shell
  • Paper Cartridge Ammo
  • Minei Paper Cartridge Ammo
  • Paper Cartridge Small Ammo CRAFTING & UTILITY:
  • Ramrod
  • Barrels (Crude, Smoothbore and Rifled)
  • Big Bore Barrels (Crude and Smoothbore)
  • Revolver Drum
  • Flintlock Mechanism
  • Percussion Mechanism
  • Bolt Action Mechanism
  • Percussion Caps
  • Gun Kits (For each weapon mechanism)
  • Fulminate Powder
  • Rifling Tool

In order to progress from early matchlock weaponry, you will need a Firearm Research Table, where you can submit resources in order to unlock blueprints to craft better weapons. The Research Table also acts as a villager profession which you can get the Gunsmith villager from.

Pillagers and skeletons can spawn with firearms added by the mod (Handled by gamerule).

Screenshots

Gallery

  • Gunsmith_Cognitis_Matchlocks.png
    Gunsmith_Cognitis_Matchlocks.png Gunsmith_Cognitis_Matchlocks.png
  • Gunsmith_Cognitis_Wheellocks.png
    Gunsmith_Cognitis_Wheellocks.png Gunsmith_Cognitis_Wheellocks.png
  • Gunsmith_Cognitis_Flintlocks.png
    Gunsmith_Cognitis_Flintlocks.png Gunsmith_Cognitis_Flintlocks.png
  • Gunsmith_Cognitis_PercussionCaps.png
    Gunsmith_Cognitis_PercussionCaps.png Gunsmith_Cognitis_PercussionCaps.png
  • Gunsmith_Cognitis_Melee.png
    Gunsmith_Cognitis_Melee.png Gunsmith_Cognitis_Melee.png
  • Gunsmith_Cognitis_Screenshot_1.png
    Gunsmith_Cognitis_Screenshot_1.png Gunsmith_Cognitis_Screenshot_1.png
  • Gunsmith_Cognitis_Screenshot_2.png
    Gunsmith_Cognitis_Screenshot_2.png Gunsmith_Cognitis_Screenshot_2.png
  • Gunsmith_Cognitis_Screenshot_3.png
    Gunsmith_Cognitis_Screenshot_3.png Gunsmith_Cognitis_Screenshot_3.png
  • Gunsmith_Cognitis_Screenshot_5.png
    Gunsmith_Cognitis_Screenshot_5.png Gunsmith_Cognitis_Screenshot_5.png
  • Gunsmith_Cognitis_Screenshot_4.png
    Gunsmith_Cognitis_Screenshot_4.png Gunsmith_Cognitis_Screenshot_4.png
  • Research Workbench
    Research Workbench
  • Melee Weapons List
    Melee Weapons List As of 2.1.0 (1.20.1)
  • Pillagers with Guns!
    Pillagers with Guns!
  • Flintlock Weapons List
    Flintlock Weapons List As of 2.1.0 (1.20.1)
  • Player with a Musket
    Player with a Musket
  • Wheellock Weapons List
    Wheellock Weapons List As of 2.1.0 (1.20.1)
  • Matchlock Weapons List
    Matchlock Weapons List As of 2.1.0 (1.20.1)
  • Skeletons with Guns!
    Skeletons with Guns!
  • Percussion Cap Weapons List
    Percussion Cap Weapons List As of 2.1.0 (1.20.1)

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~9,000
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CurseForge
~8,000
Modrinth
<1,000
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