Community listing page, reviews may not be monitored by the author.
Animal Garden - Pink Fairy Armadillo
No reviews yet
Adds Pink Fairy Armadillos into your world which will help you in the search for suspicious blocks.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description

This mod adds Pink Fairy Armadillos into your world.
You can find them in the desert, savanna and wooded badlands biome, but they are very rare.
They are nocturnal, meaning they are active at night, and sleep at daytime
You can only go up to it if you are sneaking, as it will burrow itself into the ground (visually only) if any creatures come near to it.
Of course they cant burrow themselves in any block, just into ones like dirt, sand and so on. (there is a json file for the blocks it can burrow into, in the jars data folder -> block tags folder)
If it cant burrow into the block under it, then it will shiver in fear.
And if its raining, it will come up to the surface, but it will also randomly come up and go down, when its not sleeping.
So if its underground it will go "sand swimming" which can be seen while its moving, by leaving block particles behind.
which will help you in the search for suspicious blocks
You can tame, feed and breed them with spider eye.
And after its tamed, if you feed them a spider eye, it will look out for nearby suspicious blocks (sand/gravel)
and if there are any nearby it will go up to it and play its dig animation to show you that it found something.
When its looking out for blocks, it shows a green (composter) particle above its head,
while when it found something, it will show the end rod particle above it.
You can also edit the blocks it should look out for in the block tags folder inside your jars data folders
Just like in my other animal mods the mobs have 3 type of behavior that can be changed when interaction with them (a message shows up so you know which behavior it is using)
(wandering - resting - following)
If tamed they wont go naturally in their resting mode,
instead you can force them to stay at a place when put in resting mode.
They spawn in the desert, savanna and wooded badlands biome.
You can change this and other spawn settings
by editing the json files in the jars data -> biome tags and biome modifier folders
or via resource pack,
but in fabric some spawn settings like the weight, min, max have to be edited in the config file
This mod currently supports:
Forge 26.x | 1.21.x | 1.20.1
Neoforge 26.x | 1.21.x
Fabric 26.x | 1.21.x | 1.20.1
PS: Unified Animal Garden versions will come later, but this will take a lot of time as some animals will get a complete code rework and they will only support the latest minecraft version at the release time!
And the single mod support will also continue!
Follow me on X (twitter)
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
- Animal Garden - Owl
- Animal Garden - Porcupine
- Animal Garden - Meerkat
- Animal Garden - Sea Otter
- Animal Garden - Mouse
- Animal Garden - Red Panda
- Animal Garden - Manatee
- Animal Garden - Bull Shark
- Animal Garden - Common Raven
- Animal Garden - Fennec Fox
- Animal Garden - Sugar Glider
- Animal Garden - White Rhinoceros
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources