Mod
Animated Armor - An Origins Addon (Forge)
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Unofficial port of Animated armor origin.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features role-playing elements like character progression, quests, and story-driven gameplay.
A modified or ported version of an existing mod.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This is a unofficial port of the Animated Armor origin by ClarkUK.
If there's any issue with this port, please do let me know. Don't contact ClarkUK if you have issues with forge version. Contact me.
It is highly recommended to use Origins 1.7.11 and up because of major bugfixes.
For fabric version, click this


Text Summary:
- Adds the Animated Armor; a sentient suit of magically animated armor, playable as an Origin.
- The Animated Armor must always wear the Living Armor set. While worn, the Origin cannot take health damage. Instead, "durability" is added as a resource on the GUI that will take 1 point of damage at a time whenever you are hit. When "durability" depletes at quarter thresholds, the Living Armor will visually break, debuffing the Origin. When "durability" full depletes, the Origin will die.
- Cannot naturally heal, but must instead use Iron Ingots to restore their "durability" resource. Additionally, the Armor does not need to eat, meaning they do not exhaust or starve at all.
- Immune to all status effects (positive and negative), knockback, and immune to standard arrows.
- The weight of the armor prevents this Origin from swimming effectively. They will sink and walk freely while submerged in liquid.
- Additionally, the Origin moves 15% slower than a human, unless all armor besides the boots are destroyed, at which point they receive a speed boost.
- The Origin cannot sleep, but does not suffer from insomnia (Phantom spawns).
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