Another Random Spawn

Quick rating

Community listing page, reviews here may not be monitored by the author.

Another Random Spawn

No reviews yet

Configurable random spawn for servers with GUI for players

QoL & Tweaks
Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
RandomSpawn-Forge-1.20.1-1.0.1.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

About

  • Minecraft: 1.20.1
  • Mod Launcher: Forge

My fork of Just Another Random Spawn by hakujoucho.

A simple mod that allows you to configure random spawns for new players entering a Minecraft server.

The killer feature of this random spawn mod is that, instead of limiting you to the world’s center coordinates, you can configure multiple differently sized areas where players can spawn randomly. Even better, you can let players choose in which area they would like to spawn.

Configuration

After the first server launch, a RandomSpawn.toml file is created in the config folder.

[Config]
    RandomSpawnOnEachLogin = false
    MaxTries = 50
    "biome Blacklist" = ["mod1:biome2", "mod3:biome4"]
    "block Blacklist" = ["minecraft:magma_block", "minecraft:cactus", "minecraft:lava"]
    RandomSpawnArea = false

[[areas]]
    shape = "square"
    name = "default"
    x = 0
    z = 0
    radius = 100

  • RandomSpawnOnEachLogin – enables random spawn every time a player logs in. Useful for debugging.
  • MaxTries – how many random block positions will be tested before giving up.
  • biome Blacklist – list of biomes to avoid when searching for a spawn point.
  • block Blacklist – list of blocks to avoid when searching for a spawn point.
  • RandomSpawnArea – if true, players cannot choose an area; the server picks randomly (all areas have an equal chance).
  • shape – shape of the spawn area (circle or square).
  • name – name of the area, shown in the GUI.
  • x and z – coordinates of the area’s center.
  • radius – radius of the spawn area.

You can define as many areas as you wish. For example:

[Config]
    RandomSpawnOnEachLogin = false
    MaxTries = 50
    "biome Blacklist" = ["mod1:biome2", "mod3:biome4"]
    "block Blacklist" = ["minecraft:magma_block", "minecraft:cactus", "minecraft:lava"]
    RandomSpawnArea = false

[[areas]]
    shape = "square"
    name = "city"
    x = 250
    z = 900
    radius = 250

[[areas]]
    shape = "circle"
    name = "island"
    x = -900
    z = -76
    radius = 1000

[[areas]]
    shape = "circle"
    name = "forest"
    x = 1450
    z = 250
    radius = 670

For the player, it will look like this:

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works