Anti Cheese

Quick rating

Anti Cheese

No reviews yet

Configurable fixes for some common exploity tricks

No Theme
No Genre
QoL & Tweaks
Mod Loaders
Forge
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
NerfDarts(NEOFORGE)V2.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

There are some who would argue that when something, intended or not, becomes so integrated into a game's meta as to be commonplace, you can't really call it an exploit. Iron golems were obviously never intended to be used as an unlimited source of iron for players who know weird tricks to farm them, but then iron farms became so popular Mojang decided to leave the behavior as is. Emergent gameplay is all well and good, but this essentially makes gathering iron completely useless; it doesn't just allow for iron farming, it incentivizes it. There isn't any reason not to use an exploit like this once you know it exists, even if it takes away from what would otherwise be an interesting part of the game.

...Rant aside, these sort of things have been bugging me for awhile, so this afternoon I whipped up a lightweight little mod that blocks various exploits. Each of these is configurable with gamerules, (if you're really fond of MLG waterbucketing, you can leave it in, I guess), and I would just like to point out that it is perfectly within Mojang's ability to make these sorts of things configurable on their end, so there's at least the option not to be tempted by easy exploits. Just saying.

  • Water Buckets, Snow Buckets, and Fish Buckets can no longer be used in midair. Using a bucket in midair instead drops it as an item.
  • Iron Golems no longer drop Iron ingots. (This can be configured as a percent chance of dropping Iron, and is set to zero by default.) They now drop iron nuggets by default.
  • Players still take fall damage when falling in a boat, or in a minecart that does not land on rails.
  • Withers can no longer be trapped in bedrock or obsidian.
  • Mounting an entity while in midair no longer breaks a player's fall. (Instead dealing half fall damage to the player and the mount. Set to true by default.)
  • Aggravated mobs can no longer be captured in boats. (This behavior works as normal, but if a mob is aggroed on a player, it will attack a boat or minecart it's trapped in in order to escape.)
  • Doors and other non-solid non-waterloggable blocks can no longer be used to create portable air pockets underwater. Placing doors or similar blocks with a water source adjacent immedieately breaks and drops the block.
  • The Nether Roof is now off limits; entities that go above it teleport back below. (In order to encourage the challenge of actually building in the nether instead of ignoring it completely, and to nerf gold farming.)

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~5,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works