Mod

Anvil Never Too Expensive

Quick rating

Anvil Never Too Expensive

No reviews yet

Removes the level cap in the Anvil GUI

No Theme
No Genre
QoL & Tweaks
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
[NeoForge 1.21.5+] Anvil Never Too Expensive 1.2.1
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

description_46076aaa-7171-420a-b155-307fd7b9a1c9.png

 



📖 About:

Ever had to let a perfectly enchanted pickaxe break because the game suddenly decided you weren't allowed to use your hard earned levels on repairing it, saying it's "Too expensive!" even though you'd be able to afford it? Well I've been there one too many times and decided to come up with a solution: Anvil Never Too Expensive - ANTE for short - simply removes this level cap entirely, letting you repair, rename, or enchant items no matter the cost, as long as you can afford to.

No longer will perfectly fine equip go to waste because the game limits your possibilities! 



✅ Features:

  • Removes the level cap when repairing/renaming/enchanting equip on an anvil!
  • Is extremely lightweight and will not cause incompatibility with other mods
  • Does not enable cheating, the interaction still costs levels
  • Recommended on both server & client, but technically only needed server-side!
  • When installed on server only, "Too expensive!" will appear but the item can still be repaired
  • Supported on Forge, Neoforge, and Fabric



🔧 Configuration:

  • None at the moment


🤝 Pairs well with:

Mended Mending: This mod reworks the Mending enchantment to still require repairing equip using resources!



🖼️ Preview: 

description_f810708c-267d-4030-ac9d-cb56aa0587e6.png



🧾 Changelog:

1.0 - Sep 7, 2022:

Initial release for 1.19


1.1 - Sep 8, 2022:

Additions:
Initial release for 1.18

Fixes and optimizations:
Fixed game not launching on 1.19-1.19.2 due to typo in Forge version dependency


1.1 - Aug 4, 2023:

Additions:
Initial release for 1.20.1

Fixes and optimizations:
Fixed rare game crash on 1.19.4


 1.2 - May 27, 2024

Initial release for Multiloader 1.20.4, supporting Forge, Fabric, and Neoforge


 1.2 - Jul 1, 2024

Initial release for Multiloader 1.20.6 and 1.21, supporting Fabric and Neoforge


 1.2.1 - Jan 5, 2025

Readded support for Forge
Release for all 1.21.x versions on NeoForge, Fabric, and Forge

   


📖 About:

Ever had to let a perfectly enchanted pickaxe break because the game suddenly decided you weren't allowed to use your hard earned levels on repairing it, saying it's "Too expensive!" even though you'd be able to afford it? Well I've been there one too many times and decided to come up with a solution: Anvil Never Too Expensive - ANTE for short - simply removes this level cap entirely, letting you repair, rename, or enchant items no matter the cost, as long as you can afford to.

No longer will perfectly fine equip go to waste because the game limits your possibilities! 


✅ Features:

  • Removes the level cap when repairing/renaming/enchanting equip on an anvil!
  • Is extremely lightweight and will not cause incompatibility with other mods
  • Does not enable cheating, the interaction still costs levels
  • Recommended on both server & client, but technically only needed server-side!
  • When installed on server only, "Too expensive!" will appear but the item can still be repaired
  • Supported on Forge, Neoforge, and Fabric

🔧 Configuration:

  • None at the moment

🤝 Pairs well with:

Mended Mending: This mod reworks the Mending enchantment to still require repairing equip using resources!

 


🖼️ Preview:

 


🧾 Changelog:

Spoiler

1.0 - Sep 7, 2022:

Initial release for 1.19


1.1 - Sep 8, 2022:

Additions:
Initial release for 1.18

Fixes and optimizations:
Fixed game not launching on 1.19-1.19.2 due to typo in Forge version dependency


1.1 - Aug 4, 2023:

Additions:
Initial release for 1.20.1

Fixes and optimizations:
Fixed rare game crash on 1.19.4


1.2 - May 27, 2024:

Initial release for 1.20.4 Multiloader, supporting Forge, Fabric, and Neoforge


1.2 - Jul 1, 2024:

Initial release for Multiloader 1.20.6 and 1.21, supporting Fabric and Neoforge


1.2.1 - Jan 5, 2025:

Readded support for Forge Release for all 1.21.x versions on NeoForge, Fabric, and Forge

Screenshots

Gallery

  • No more limits!
    No more limits! No more limits!

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
1
In stacks

By the numbers

Statistics

8m
Total Downloads
CurseForge
6.6m
Modrinth
1.4m
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync