Mod

Aquaculture 2
Rank 321
Rank 222 among mods

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Aquaculture 2

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1 rating (20%) · 3.0★
2 ratings (40%) · 3.5★
2 ratings (40%) · 4.0★
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0.5★ 5★
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1 review (100%) · 4.0★
4.5★ (no reviews)
5.0★ (no reviews)
0.5★ 5★
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1 review (100%) · 3.5★
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1 review (100%) · 4.5★
5.0★ (no reviews)
0.5★ 5★

Spices up fishing with a number of new biome specific fish, recipes, and more!

Aquatic
Enchantments
Ocean & Aquatic Improvements
Custom Armor
Custom Tools
Fishing
Food & Culinary
Mod Loaders
Forge
NeoForge
Minecraft

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3.5
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

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About reputation ranks
Posted: June 29, 2026 at 4:43:05 PM UTC
100 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20, 1.19, 1.16, 1.18
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
3.5
Performance
4.5

This mod adds a lot of variation to the fish that can be caught (which is especially appreciated when combined with food mods such as Farmer's Delight) but it also makes other small nice improvements to oceans and waterways as a whole.

I personally really like the pickerelreed and driftwood, although the generation can sometimes make traversing waterways a bit annoying. Unfortunately, the new armour set and tool tier feel a bit out of place which is annoying when adding this mod to a pack.

The bait system is interesting, but with how easy it often is to find fish as creatures and to fish without i often don't find myself using it that often. I do however like the fact that tins can be used as an extra source of iron which can be nice early game.

I would still recommend this mod, but in a pack it probably needs some configuration especially to make the armour set fit the progression and theme.

2
0
3.5
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: June 29, 2026 at 4:43:05 PM UTC
100 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20, 1.19, 1.16, 1.18
The version(s) the reviewer played
Gameplay
4.0
Aesthetics
3.5
Performance
4.5

This mod adds a lot of variation to the fish that can be caught (which is especially appreciated when combined with food mods such as Farmer's Delight) but it also makes other small nice improvements to oceans and waterways as a whole.

I personally really like the pickerelreed and driftwood, although the generation can sometimes make traversing waterways a bit annoying. Unfortunately, the new armour set and tool tier feel a bit out of place which is annoying when adding this mod to a pack.

The bait system is interesting, but with how easy it often is to find fish as creatures and to fish without i often don't find myself using it that often. I do however like the fact that tins can be used as an extra source of iron which can be nice early game.

I would still recommend this mod, but in a pack it probably needs some configuration especially to make the armour set fit the progression and theme.

2
0
3.5
Auseawesome

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: June 29, 2026 at 4:43:05 PM UTC
100 hrs
Total hours played at time of review
MC 1.21, 1.2… MC 1.21, 1.20, 1.19, 1.16, 1.18
The version(s) the reviewer played
2
0

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Aquaculture-26.1.1-2.9.2.jar
Authors
CurseForge
Modrinth

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About

Description

Aquaculture 2 (1.14.4+)

Only works with NeoForge (Only Minecraft Forge before 1.20.4)

Aquaculture 2 expands the fishing system in Minecraft with over 30 new fish to catch either with a rod (any modded or vanilla rod will work!) or found swimming in the wild. It also adds a series of new rods which allows you to equip hooks & bait for additional functionality. Customized fishing Line & bobbers are also available to make your fishing rod truly unique. Modifiers & customization items can be applied in the Tackle Box, which also allows you to store additional hooks, bait, line & bobbers.
Each biome type - even modded biomes - have new types of fish that'll spruce up your fishing experience and your world with fish mobs swimming around in rivers, ponds and the ocean! The fish caught can be turned into fish fillets, the amount of fish fillets will depend on the fish   (Or weight, if the config option is enabled). Furthermore, you can get shiny new loot while fishing! (Including the fabled Neptunium tools or armor!   (Configurable))


More documentation can be found in our wiki.
 

The Fishables

**Freshwater
**   Smallmouth Bass
 Bluegill
 Brown Trout
 Carp
 Catfish
 Gar
 Minnow
 Muskellunge
 Perch

**Arid
** Bayad
   Boulti (Nile Tilapia)
 Capitaine (Nile Perch)
 Synodontis

Arctic Ocean
 Atlantic Cod
 Blackfish
 Pacific Halibut
 Atlantic Halibut
 Atlantic Herring
 Pink Salmon (Also in rivers)
 Pollock
   Rainbow Trout

**Saltwater
** Jellyfish
 Red Grouper
 Tuna

**Jungle
** Arapaima
   Arrau Turtle
 Piranha
 Tambaqui

**Swamp
**   Frog (Removed as of Minecraft 1.19)
 Leech
 Box Turtle
& Freshwater fish

Mushroom Island
 Red Shrooma
 Brown Shrooma
& Freshwater fish

**Other Loot
**   Driftwood
   Tin Can
   Goldfish
   Message in a Bottle [Right click to reveal a message!]
   Algae (Freshwater biomes)
   Box
   Lockbox
   Treasure Chest
image   Neptune's Bounty

Recipes

image image image image image

**Screenshots

**

image

Aquaculture 1 (1.12.2 & before)

Aquaculture

Introduction

Aquaculture is an expansion of Minecraft's base fishing system. It allows you to catch over 30 new fish with a brand new series of rods and tools. Each biome has new types of fish with randomized weights that can be turned into fish filets and food, as well as shiny new loot you can catch while fishing! (Including the fabled Neptunium tools or armor!)
 

To begin your journey with Aquaculture you'll need to craft an Iron, Gold, or Diamond Fishing Rod (see below.)

The Fishables

Freshwater (Forest, Plains, Extreme Hills)
https://i.imgur.com/vy8Fg.png Bluegill
https://i.imgur.com/hfmXq.png Bass
https://i.imgur.com/fBPF4.png Perch
https://i.imgur.com/hf9TK.png Brown Trout
https://i.imgur.com/STo9U.png Catfish
https://i.imgur.com/Hi3x8.png Carp
https://i.imgur.com/olH26.png Muskellunge

Arid (Desert)
lDQoL0K.png Capitaine (Nile Perch)
I26Avrc.png Boulti (Nile Tilapia)
R5QHHFq.png Bagrid
dgwY14b.png Synodontis

Arctic (Tundra, Taiga)
https://i.imgur.com/4GcZL.png Cod
9s2ltlX.png Pollock
qVDga8e.png Herring
mrSz9ij.png Halibut
sCzdERo.png Pink Salmon
https://i.imgur.com/rjDhV.png Rainbow Trout
AV269o8.png Blackfish

Saltwater (Beach, Ocean)
https://i.imgur.com/BXImf.png Salmon
https://i.imgur.com/eFpIp.png Tuna
https://i.imgur.com/rVr2e.png Red Grouper
https://i.imgur.com/Jw13H.png Swordfish
https://i.imgur.com/p489Z.png Shark
https://i.imgur.com/v9G69.png Whale
VoalDkJ.png Squid
QBYqKg0.png Blowfish
O7O4Yhn.png Jellyfish

Tropical (Jungle)
VxAbR5Z.png Arapaima
ZJfauHY.png Pirahna
ZBq8t3r.png Tambaqui
1W9PXAS.png Electric Eel

Brackish (Swamp)
g0poZkE.png Frog
lBdrN6N.png Turtle
tyWN6yW.png Leech
And freshwater fish

Mushroom (Mushroom Island)
https://i.imgur.com/AJKDC.png Red Shrooma
https://i.imgur.com/udpV8.png Brown Shrooma
And freshwater fish

All Biomes
aCuEOwi.png Goldfish

Random Loot
b4g5G3X.png Algae (Freshwater biomes)
mXcrvNX.png Seaweed (Saltwater biomes)
k55j8Ce.png Stick
muk8uoO.pngDriftwood [Crafts into Planks!]
vHoSvD1.png Leather Boots
EFfLBqW.png Tin Can
8upC4TT.png Bone
S2meWvo.png Message in a Bottle [Right click to reveal a message!]
czINLcQ.png Box
XdbpBOV.png Lockbox
5Rhw4Kb.png Treasure Chest
Qp9VJRT.png Neptunium Chest (?!?)

Note: If you are using a mod that adds new biomes or are fishing in a biome that doesn't have specific fish, it will default to Freshwater Fish.

Recipes

rD02ZQ8.png
d1CPhaD.png
so1cDZT.png
uNoAFwR.png

a1PqJ01.png
LmSyklA.png
HSw5Nk9.png

dRYEhhO.png
wXoxO0H.png
tlqIbKH.png

Enchants

Appealing - Catch more fish
Magnetic - Catch more loot
Longcast - Fishing Rod casts farther
Shortcast - Fishing Rod casts closer
Double Hook - Chance to catch two fish instead of one
Barbed Hook - Catch window is longer
Heavy Line - Higher chance to catch higher weight

Screenshots

https://i.imgur.com/Hm36i.png
https://i.imgur.com/IBksh.png
https://i.imgur.com/a7shC.png
https://i.imgur.com/wj8ro.png

qETDITO.png

Github
https://github.com/TeamMetallurgy/Aquaculture

Please report any bugs on our Github! Any issues reported in the CurseForge comments will be removed.

Media:

Rights of Use

You as the user may do the following with this mod without asking my permission.
-You may create videos or take screenshots and post them anywhere you please, I just ask that you note what the mod is and let people know where to get it.
-You may add it to a modpack as long as the modpack gives proper credit and links back to this page.

You as the user, may NOT do the following with the mod.
-You cannot redistribute or re-upload this mod without permission!
-You cannot decompile the code or reuse the artwork for other mods, special circumstances may be granted upon request!

Aquaculture 2

Only works with NeoForge from 1.20.4 and onwards

Aquaculture 2 expands the fishing system in Minecraft with over 30 new fish to catch either with a rod (any modded or vanilla rod will work!) or found swimming in the wild. It also adds a series of new rods which allows you to equip hooks & bait for additional functionality. Customized fishing Line & bobbers are also available to make your fishing rod truly unique. Modifiers & customization items can be applied in the Tackle Box, which also allows you to store additional hooks, bait, line & bobbers.
Each biome type - even modded biomes - have new types of fish that'll spruce up your fishing experience and your world with fish mobs swimming around in rivers, ponds and the ocean! The fish caught can be turned into fish fillets, the amount of fish fillets will depend on the fish  (Or weight, if the config option is enabled). Furthermore, you can get shiny new loot while fishing! (Including the fabled Neptunium tools or armor!  (Configurable))

The Fishables

Freshwater
  Smallmouth Bass
 Bluegill
 Brown Trout
 Carp
 Catfish
 Gar
 Minnow
 Muskellunge
 Perch

Arid
 Bayad
  Boulti (Nile Tilapia)
 Capitaine (Nile Perch)
 Synodontis

Arctic Ocean
 Atlantic Cod
 Blackfish
 Pacific Halibut
 Atlantic Halibut
 Atlantic Herring
 Pink Salmon (Also in rivers)
 Pollock
  Rainbow Trout

Saltwater
 Jellyfish
 Red Grouper
 Tuna

Jungle
 Arapaima
  Arrau Turtle
 Piranha
 Tambaqui

Swamp
 Leech
 Box Turtle
& Freshwater fish

Mushroom Island
 Red Shrooma
 Brown Shrooma
& Freshwater fish

Other Loot
  Driftwood
  Tin Can
  Goldfish
  Message in a Bottle [Right click to reveal a message!]
  Algae (Freshwater biomes)
  Box
  Lockbox
  Treasure Chest
  Neptune's Bounty

Recipes

 

Screenshots

Media

Older versions

All older versions can be found on CurseForge

Rights of Use

You as the user may do the following with this mod without asking my permission.
-You may create videos or take screenshots and post them anywhere you please, I just ask that you note what the mod is and let people know where to get it.
-You may add it to a modpack as long as the modpack gives proper credit and links back to this page.

You as the user, may NOT do the following with the mod.
-You cannot redistribute or re-upload this mod without permission!
-You cannot decompile the code or reuse the artwork for other mods, special circumstances may be granted upon request!

Screenshots

Gallery

  • 100M Downloads!
    100M Downloads! That's a lot of fish!
  • Neptunium Armor & Tools
    Neptunium Armor & Tools
  • Fish Mounts
    Fish Mounts
  • Tackle Box GUI
    Tackle Box GUI
  • Custom fishing line & bobber
    Custom fishing line & bobber

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157.8m
Total Downloads
CurseForge
157.1m
Modrinth
~630,000
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CurseForge
Modrinth
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