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ArcadiaTweaks
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Server-side Mixin optimizations for BotanyPots large farms. Crop/Soil memoization, tick coalescing, hopper backoff & more — each strategy has its own kill-switch. NeoForge 1.21.1.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Addresses and fixes known bugs and issues.
Enhances game performance and optimizes resource usage.
Includes tools and features for server management.
Adds extra features or content to an existing mod.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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ArcadiaTweaks
Server-side, Mixin-based optimizations and tweaks for the Arcadia modpack.
Umbrella mod-patch for Arcadia — Echoes Of Power. Non-invasive — no public API changes, no recipes or registry mutations. Each optimization domain is a module; every Mixin path has its own kill-switch in the config file.
Module botany — BotanyPots optimizations
Five server-side strategies targeting BotanyPotBlockEntity#tickPot, the dominant hot path on large BotanyPots farms:
| Strategy | What it does | Default |
|---|---|---|
| S1 Crop/Soil memoization | Caches the Crop × Soil compatibility result between slot changes — eliminates 2–3 Ingredient.test() calls per pot per tick |
On |
| S2 Tick coalescing | Runs the full tick logic once every N game ticks (configurable); growth speed unchanged | On, N=4 |
| S3 Hopper backoff | Skips the downstream inventory scan for K ticks after a failed export (exponential backoff) | On |
| A1 Growth ticks cache | Memoizes Helpers.getRequiredGrowthTicks per pot; invalidated on slot change |
On |
| A2 Light flag downgrade | Downgrades block update flags when only inventory changed (no light recalc needed) | Off |
Installation
Drop arcadiatweaks-*.jar into your server mods/ folder.
BotanyPots is optional — if absent, the botany Mixins stay dormant and ArcadiaTweaks loads cleanly regardless.
Config generated on first start: <server>/config/arcadiatweaks-common.toml — every strategy can be toggled without rebuilding.
Design principles
- Mixin only. No reflection patches, no AccessTransformers beyond what NeoForge provides.
- Non-invasive. No public API surface changes, no recipe/datapack/registry mutations.
- Modular. Each domain lives behind a feature module with a top-level enable toggle.
- Per-strategy kill-switch. Every Mixin path has a dedicated TOML boolean.
- Addon-friendly. Default priority (1000), targets stable internal classes only — BotanyTrees and other addons unaffected.
MIT — GitHub
ArcadiaTweaks (Français)
Optimisations serveur pour le modpack Arcadia, basées sur Mixin.
Patch parapluie pour Arcadia — Echoes Of Power. Non-invasif — aucun changement d'API publique, aucune mutation de recettes ou de registres. Chaque domaine d'optimisation est un module indépendant ; chaque chemin Mixin possède son propre interrupteur dans le fichier de config.
Module botany — Optimisations BotanyPots
Cinq stratégies côté serveur ciblant BotanyPotBlockEntity#tickPot, le chemin critique des grandes fermes BotanyPots :
| Stratégie | Ce qu'elle fait | Défaut |
|---|---|---|
| S1 Mémoïsation Crop/Soil | Met en cache le résultat de la compatibilité Crop × Soil entre les changements de slot — élimine 2–3 appels Ingredient.test() par pot par tick |
Activée |
| S2 Coalescing de ticks | Exécute la logique complète une fois tous les N ticks (configurable) ; la vitesse de croissance reste identique | Activée, N=4 |
| S3 Backoff hopper | Ignore le scan d'inventaire aval pendant K ticks après un export échoué (backoff exponentiel) | Activée |
| A1 Cache growth ticks | Mémoïse Helpers.getRequiredGrowthTicks par pot ; invalidé lors d'un changement de slot |
Activée |
| A2 Downgrade flag lumière | Rétrograde les flags de mise à jour de bloc quand seul l'inventaire change (pas de recalcul lumière) | Désactivée |
Installation
Déposer arcadiatweaks-*.jar dans le dossier mods/ du serveur.
BotanyPots est optionnel — en son absence, les Mixins botany restent dormants et le mod se charge normalement.
Config générée au premier démarrage : <server>/config/arcadiatweaks-common.toml — chaque stratégie se bascule sans recompilation.
MIT — GitHub
ArcadiaTweaks
Server-side, Mixin-based optimizations and tweaks for the Arcadia modpack.
Umbrella mod-patch for Arcadia — Echoes Of Power. Non-invasive — no public API changes, no recipes or registry mutations. Each optimization domain is a module; every Mixin path has its own kill-switch in the config file.
Module botany — BotanyPots optimizations
Five server-side strategies targeting BotanyPotBlockEntity#tickPot, the dominant hot path on large BotanyPots farms:
| Strategy | What it does | Default |
|---|---|---|
| S1 Crop/Soil memoization | Caches the Crop × Soil compatibility result between slot changes — eliminates 2–3 Ingredient.test() calls per pot per tick |
On |
| S2 Tick coalescing | Runs the full tick logic once every N game ticks (configurable); growth speed unchanged | On, N=4 |
| S3 Hopper backoff | Skips the downstream inventory scan for K ticks after a failed export (exponential backoff) | On |
| A1 Growth ticks cache | Memoizes Helpers.getRequiredGrowthTicks per pot; invalidated on slot change |
On |
| A2 Light flag downgrade | Downgrades block update flags when only inventory changed (no light recalc needed) | Off |
Installation
Drop arcadiatweaks-*.jar into your server mods/ folder. BotanyPots is optional — if absent, the botany Mixins stay dormant and ArcadiaTweaks loads cleanly regardless.
Config generated on first start: <server>/config/arcadiatweaks-common.toml — every strategy can be toggled without rebuilding.
Design principles
- Mixin only. No reflection patches, no AccessTransformers beyond what NeoForge provides.
- Non-invasive. No public API surface changes, no recipe/datapack/registry mutations.
- Modular. Each domain lives behind a feature module with a top-level enable toggle.
- Per-strategy kill-switch. Every Mixin path has a dedicated TOML boolean.
- Addon-friendly. Default priority (1000), targets stable internal classes only — BotanyTrees and other addons unaffected.
MIT — GitHub
ArcadiaTweaks (Français)
Optimisations serveur pour le modpack Arcadia, basées sur Mixin.
Patch parapluie pour Arcadia — Echoes Of Power. Non-invasif — aucun changement d'API publique, aucune mutation de recettes ou de registres. Chaque domaine d'optimisation est un module indépendant ; chaque chemin Mixin possède son propre interrupteur dans le fichier de config.
Module botany — Optimisations BotanyPots
Cinq stratégies côté serveur ciblant BotanyPotBlockEntity#tickPot, le chemin critique des grandes fermes BotanyPots :
| Stratégie | Ce qu'elle fait | Défaut |
|---|---|---|
| S1 Mémoïsation Crop/Soil | Met en cache le résultat de la compatibilité Crop × Soil entre les changements de slot — élimine 2–3 appels Ingredient.test() par pot par tick |
Activée |
| S2 Coalescing de ticks | Exécute la logique complète une fois tous les N ticks (configurable) ; la vitesse de croissance reste identique | Activée, N=4 |
| S3 Backoff hopper | Ignore le scan d'inventaire aval pendant K ticks après un export échoué (backoff exponentiel) | Activée |
| A1 Cache growth ticks | Mémoïse Helpers.getRequiredGrowthTicks par pot ; invalidé lors d'un changement de slot |
Activée |
| A2 Downgrade flag lumière | Rétrograde les flags de mise à jour de bloc quand seul l'inventaire change (pas de recalcul lumière) | Désactivée |
Installation
Déposer arcadiatweaks-*.jar dans le dossier mods/ du serveur. BotanyPots est optionnel — en son absence, les Mixins botany restent dormants et le mod se charge normalement.
Config générée au premier démarrage : <server>/config/arcadiatweaks-common.toml — chaque stratégie se bascule sans recompilation.
MIT — GitHub
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