Mod

ArcadiaTweaks

Quick rating

ArcadiaTweaks

No reviews yet

Server-side Mixin optimizations for BotanyPots large farms. Crop/Soil memoization, tick coalescing, hopper backoff & more — each strategy has its own kill-switch. NeoForge 1.21.1.

No Theme
No Genre
QoL & Tweaks
Bug Fixes
Performance & Optimization
Server Utility
Mod Addon
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
arcadiatweaks-0.1.1-all.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

ArcadiaTweaks

Server-side, Mixin-based optimizations and tweaks for the Arcadia modpack.

Umbrella mod-patch for Arcadia — Echoes Of Power. Non-invasive — no public API changes, no recipes or registry mutations. Each optimization domain is a module; every Mixin path has its own kill-switch in the config file.

Module botany — BotanyPots optimizations

Five server-side strategies targeting BotanyPotBlockEntity#tickPot, the dominant hot path on large BotanyPots farms:

Strategy What it does Default
S1 Crop/Soil memoization Caches the Crop × Soil compatibility result between slot changes — eliminates 2–3 Ingredient.test() calls per pot per tick On
S2 Tick coalescing Runs the full tick logic once every N game ticks (configurable); growth speed unchanged On, N=4
S3 Hopper backoff Skips the downstream inventory scan for K ticks after a failed export (exponential backoff) On
A1 Growth ticks cache Memoizes Helpers.getRequiredGrowthTicks per pot; invalidated on slot change On
A2 Light flag downgrade Downgrades block update flags when only inventory changed (no light recalc needed) Off

Installation

Drop arcadiatweaks-*.jar into your server mods/ folder. BotanyPots is optional — if absent, the botany Mixins stay dormant and ArcadiaTweaks loads cleanly regardless.

Config generated on first start: <server>/config/arcadiatweaks-common.toml — every strategy can be toggled without rebuilding.

Design principles

  • Mixin only. No reflection patches, no AccessTransformers beyond what NeoForge provides.
  • Non-invasive. No public API surface changes, no recipe/datapack/registry mutations.
  • Modular. Each domain lives behind a feature module with a top-level enable toggle.
  • Per-strategy kill-switch. Every Mixin path has a dedicated TOML boolean.
  • Addon-friendly. Default priority (1000), targets stable internal classes only — BotanyTrees and other addons unaffected.

MIT — GitHub


ArcadiaTweaks (Français)

Optimisations serveur pour le modpack Arcadia, basées sur Mixin.

Patch parapluie pour Arcadia — Echoes Of Power. Non-invasif — aucun changement d'API publique, aucune mutation de recettes ou de registres. Chaque domaine d'optimisation est un module indépendant ; chaque chemin Mixin possède son propre interrupteur dans le fichier de config.

Module botany — Optimisations BotanyPots

Cinq stratégies côté serveur ciblant BotanyPotBlockEntity#tickPot, le chemin critique des grandes fermes BotanyPots :

Stratégie Ce qu'elle fait Défaut
S1 Mémoïsation Crop/Soil Met en cache le résultat de la compatibilité Crop × Soil entre les changements de slot — élimine 2–3 appels Ingredient.test() par pot par tick Activée
S2 Coalescing de ticks Exécute la logique complète une fois tous les N ticks (configurable) ; la vitesse de croissance reste identique Activée, N=4
S3 Backoff hopper Ignore le scan d'inventaire aval pendant K ticks après un export échoué (backoff exponentiel) Activée
A1 Cache growth ticks Mémoïse Helpers.getRequiredGrowthTicks par pot ; invalidé lors d'un changement de slot Activée
A2 Downgrade flag lumière Rétrograde les flags de mise à jour de bloc quand seul l'inventaire change (pas de recalcul lumière) Désactivée

Installation

Déposer arcadiatweaks-*.jar dans le dossier mods/ du serveur. BotanyPots est optionnel — en son absence, les Mixins botany restent dormants et le mod se charge normalement.

Config générée au premier démarrage : <server>/config/arcadiatweaks-common.toml — chaque stratégie se bascule sans recompilation.

MIT — GitHub

Wabbanode Partner

ArcadiaTweaks

Server-side, Mixin-based optimizations and tweaks for the Arcadia modpack.

Umbrella mod-patch for Arcadia — Echoes Of Power. Non-invasive — no public API changes, no recipes or registry mutations. Each optimization domain is a module; every Mixin path has its own kill-switch in the config file.

Module botany — BotanyPots optimizations

Five server-side strategies targeting BotanyPotBlockEntity#tickPot, the dominant hot path on large BotanyPots farms:

Strategy What it does Default
S1 Crop/Soil memoization Caches the Crop × Soil compatibility result between slot changes — eliminates 2–3 Ingredient.test() calls per pot per tick On
S2 Tick coalescing Runs the full tick logic once every N game ticks (configurable); growth speed unchanged On, N=4
S3 Hopper backoff Skips the downstream inventory scan for K ticks after a failed export (exponential backoff) On
A1 Growth ticks cache Memoizes Helpers.getRequiredGrowthTicks per pot; invalidated on slot change On
A2 Light flag downgrade Downgrades block update flags when only inventory changed (no light recalc needed) Off

Installation

Drop arcadiatweaks-*.jar into your server mods/ folder. BotanyPots is optional — if absent, the botany Mixins stay dormant and ArcadiaTweaks loads cleanly regardless.

Config generated on first start: <server>/config/arcadiatweaks-common.toml — every strategy can be toggled without rebuilding.

Design principles

  • Mixin only. No reflection patches, no AccessTransformers beyond what NeoForge provides.
  • Non-invasive. No public API surface changes, no recipe/datapack/registry mutations.
  • Modular. Each domain lives behind a feature module with a top-level enable toggle.
  • Per-strategy kill-switch. Every Mixin path has a dedicated TOML boolean.
  • Addon-friendly. Default priority (1000), targets stable internal classes only — BotanyTrees and other addons unaffected.

MIT — GitHub


ArcadiaTweaks (Français)

Optimisations serveur pour le modpack Arcadia, basées sur Mixin.

Patch parapluie pour Arcadia — Echoes Of Power. Non-invasif — aucun changement d'API publique, aucune mutation de recettes ou de registres. Chaque domaine d'optimisation est un module indépendant ; chaque chemin Mixin possède son propre interrupteur dans le fichier de config.

Module botany — Optimisations BotanyPots

Cinq stratégies côté serveur ciblant BotanyPotBlockEntity#tickPot, le chemin critique des grandes fermes BotanyPots :

Stratégie Ce qu'elle fait Défaut
S1 Mémoïsation Crop/Soil Met en cache le résultat de la compatibilité Crop × Soil entre les changements de slot — élimine 2–3 appels Ingredient.test() par pot par tick Activée
S2 Coalescing de ticks Exécute la logique complète une fois tous les N ticks (configurable) ; la vitesse de croissance reste identique Activée, N=4
S3 Backoff hopper Ignore le scan d'inventaire aval pendant K ticks après un export échoué (backoff exponentiel) Activée
A1 Cache growth ticks Mémoïse Helpers.getRequiredGrowthTicks par pot ; invalidé lors d'un changement de slot Activée
A2 Downgrade flag lumière Rétrograde les flags de mise à jour de bloc quand seul l'inventaire change (pas de recalcul lumière) Désactivée

Installation

Déposer arcadiatweaks-*.jar dans le dossier mods/ du serveur. BotanyPots est optionnel — en son absence, les Mixins botany restent dormants et le mod se charge normalement.

Config générée au premier démarrage : <server>/config/arcadiatweaks-common.toml — chaque stratégie se bascule sans recompilation.

MIT — GitHub

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~20,000
Total Downloads
CurseForge
~20,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync