Death Detangler
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A Forge 1.20.1 compatibility mod that prevents “downed player” clone leaks and keeps Hardcore Revival, corpse/grave mods, and Curios working together safely.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Addresses and fixes known bugs and issues.
Enhances game performance and optimizes resource usage.
Includes tools and features for server management.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
NOW COMPATABLE WITH EPIC FIGHT :D
What the mod is:
A compatibility & cleanup mod for Minecraft Forge 1.20.1 that prevents and repairs:
- Hardcore Revival “downed player” clones
- Corpse / gravestone mod interactions
- Curios / cosmetic armor inventory duplication
- player‑clone memory leaks
- old worlds already affected by clone loops
It acts like a garbage collector for broken player copies, keeping servers stable and stopping ATL (AllTheLeaks)‑style leak spam.
What problem it solves:
Some modpacks that include:
- Hardcore Revival
- Corpse / gravestones
- Curios API
- Cosmetic Armor Reworked
can end up creating extra hidden player entities (“clones”) during death/revival flows.
Those clones sometimes:
- stay loaded in the world
- keep capabilities attached
- are tracked in memory forever
- cause memory leaks / performance drops
- confuse grave/totem/revival logic
This mod detects and removes those lingering clones safely.
How it works:
Prevents new clone leaks
It watches key Forge events:
- entity joining world
- player cloning
- player logout
- server ticking
and when a revival clone is detected, it:
- marks it with internal tags
- blocks duplicate capability attachment
- discards abandoned clones
- cleans tracking on respawn or logout
This stops new memory leaks forming.
We will also work on porting to other versions if requested
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