Arcanum of Wisdom
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Welcome to Arcanum of Wisdom! Earned experience levels unlock new features and unleash exponentially improved abilities. You can earn wisdom points at the XP-Levels 5, 10, 20, 50, 80 and 100! You can lose XP but not wisdom points.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes magical spells, wands, and other casting tools.
Introduces new enchantments and/or changes the vanilla enchantment system.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Introduces new weapons, which may add unique mechanics or abilities.
Focuses on or is balanced for player versus player combat and competition.
Includes educational content aimed towards newer modded Minecraft players, usually guiding the player through specific mods.
Features small, self-contained games within Minecraft.
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Welcome to Arcanum of Wisdom!
Earned experience levels unlock new dimensions of knowledge and unleash exponentially improved abilities. The journey through this mod is an odyssey of wisdom, leading you to the hidden realms of the Minecraft universe. Discover new spells, forge artifacts of incredible power, and unveil the secrets of the cosmos as you step through the gates of enlightenment. Are you ready to delve into the wisdom of the Minecraft cosmos? (Warning: The contents of this description are exaggerated to some extent; nevertheless, have fun!)
Tip: The following XP levels increase your wisdom: 5, 10, 20, 50, 80, 100
Of course you can lose experience points, for example by dying or enchanting, but you do not lose wisdom points. This makes it easier to get started after you die and you don't lose the desire to play. On the other hand, the wisdom points are linked to the experience point system from Minecraft, so you only make progress by collecting XP.
The idea behind AoW:
The idea behind Arcanum of Wisdom was to create a modification that would turn PvP and Manhunts on its head and make the game more fun and long-lasting without fundamentally changing any entities or structures (except in the Arcana Dimension).
Keybinds:
G - Settings
X - Overview
C, V, B, N - Abilities
Plans for the Future:
- Maaaaany Bugfixes
- More biomes for the Arcana Dimension
- More superpowers
- More Weapons
- Some Structures and maybe even Entities for the Arcana Dimension
- Some Enchantments (Maybe in the future you can use artifacts to get enchanted books and loot)
- Mod update checker ingame (symbol that shows if the mod is outdated)
- A wiki page on GitHub
- And much more!
Bug reports:
Please report any bugs and issues here
Be aware that this mod is not fully developed. Errors can occur at any time. I accept no liability
Sorry for some spelling mistakes, I (benl4b) am originally from Germany and write most of the content without a translator…
Welcome to Arcanum of Wisdom!
Earned experience levels unlock new dimensions of knowledge and unleash exponentially improved abilities. The journey through this mod is an odyssey of wisdom, leading you to the hidden realms of the Minecraft universe. Discover new spells, forge artifacts of incredible power, and unveil the secrets of the cosmos as you step through the gates of enlightenment. Are you ready to delve into the wisdom of the Minecraft cosmos? (Warning: The contents of this description are exaggerated to some extent; nevertheless, have fun!) Tip: The following XP levels increase your wisdom: 5, 10, 20, 50, 80, 100
Of course you can lose experience points, for example by dying or enchanting, but you do not lose wisdom points. This makes it easier to get started after you die and you don't lose the desire to play. On the other hand, the wisdom points are linked to the experience point system from Minecraft, so you only make progress by collecting XP.
The idea behind AoW:
The idea behind Arcanum of Wisdom was to create a modification that would turn PvP and Manhunts on its head and make the game more fun and long-lasting without fundamentally changing any entities or structures (except in the Arcana Dimension).
Keybinds:
G - Settings
X - Overview
C, V, B, N - Abilities
Plans for the Future:
- Maaaaany Bugfixes
- More biomes for the Arcana Dimension
- More superpowers
- More Weapons
- Some Structures and maybe even Entities for the Arcana Dimension
- Some Enchantments (Maybe in the future you can use artifacts to get enchanted books and loot)
- Mod update checker ingame (symbol that shows if the mod is outdated)
- (Maybe) a wiki page
And much more!
Be aware that this mod is not fully developed. Errors can occur at any time. I accept no liability!
Sorry for some spelling mistakes, I (benl4b) am originally from Germany and write most of the content without a translator...
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