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Archers Expansion - Balancing Datapack for Prominence II
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This Datapack was made to balance out the three Spellbooks of Deadeye, Tundra and War Archer from Archers Expansion for the Prominence II Pack
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There isnt much to say, this is a Datapack made for Prominence II RPG to balance out all archers to some extent. This mostly lowers cooldowns of spells, increases spell coefficients and velocity as to bring them up to standard to the base Archer Build in Prominence II RPG. Feel free to use it for your own pack, especially if youve never used a Datapack before, this should be pretty clear to use as this was my first one.
I could not have done this without Fichte who helped me massive amounts in the creation progress, please check out his curseforge page here:https://www.curseforge.com/members/fichteee/projects Archers Expansion Spells
smoldering arrow
changed the duration from 2 to 4 increased spell coefficient from 0.1 to 0.3 dual shot
increased velocity from 3.15 to 5.15 increased damage multiplier from 0.7 to 0.9 lowered cooldown from 8 to 6 seconds point blank shot
cooldown duration lowered from 16 to 12 coefficient changed from 1.0 to 1.2 increased velocity from 2.5 to 4.5 lowered cast duration from 1.0 to 0.7 pin down
cast duration lowered to 1.2 from 1.5
increased velocity to 3.0 from 2.0
increased spell power coefficient from 1.2 to 1.7
changed cooldown from 28 to 23 seconds
frozen pact
lowered cast duration from 0.5 to 0.3 lowered cooldown from 22 to 16 seconds frozen shot
increased the amount of frost hit you can stack from 6 to 8 increased amplifier from 6 to 8 arctic volley
increased range from 24 to 35
lowered duration from 0.6 to 0.5
increased projectile velocity from 1.3 to 3.3
increased launch count from 5 to 9
lowered divergence from 35 to 25
gave it 1 pierce instead of 0
changed impact spell power coefficient from 0.3 to 0.8
lowered cooldown from 10 to 9
Enchanted crystal Arrow
increased range from 64 to 100 lowered cast time from 1.25 to 0.75 increased projectile velocity from 1.8 to 3 increased homing angle from 2.0 to 4.0 increased pierce to 1 increased impact spell power coefficient from 1.0 to 1.8 increased stun duration from 2 to 4 increased area of impact from 3 to 6 lowered the cooldown duration from 28 to 24 choking gas
lowered cast duration from 1.25 to 0.8
increased velocity from 1.2 to 2.2
increased area impact from 5 to 8
increased spell power coefficient from 0.75 to 1
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