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Epic Fight x Iron's Spells: Enhanced Animations
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Adding custom spells casting animation for Iron's Spellbook using Epic Fight animation style
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Must be installed on both the client and the server.
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Epic Fight x Iron's Spells: Enhanced Animations
(Formerly Epic Fight x Iron's Spells Animation Fix)
If you updated to 2.1.8 and newer from an older version please delete the mod config file (efiscompat.toml) so it can regenerate the correct config
Newest update added datapack support to customize animation of spells
This mod adds custom spellcasting animations for Iron's Spellbook through Epic Fight's system. Required on both Client and Server.
IMPORTANT: Turn off both Iron's Spell client config as shown below or you will see your face in first-person when casting
irons_spellbooks-client.toml
[Animations]
#What to render in first person while casting.
showFirstPersonArms = false
showFirstPersonItems = false
Features:
- Multiple casting animations, with unique staff variants when holding staff in main hand.
- Configurable options for defining staff items and hiding held items during animations.
- Support spell cancelling when performing various Epic Fight's skill like guarding, rolling,...
- Fully configurabled for almost all of the features
Also check out my other mods:
Yukami's Sophisticated Backpack Tab
Epic Fight x Wings Reborn Animation Fix

Epic Fight x Iron's Spells: Enhanced Animations
(Formerly Epic Fight x Iron's Spells Animation Fix)
If you updated to 2.1.8 and newer from an older version please delete the mod config file (efiscompat.toml) so it can regenerate the correct config
Newest update added datapack support to customize animation of spells
This mod adds custom spellcasting animations for Iron's Spellbook through Epic Fight's system. Required on both Client and Server.
IMPORTANT: Turn off both Iron's Spell client config as shown below or you will see your face in first-person when casting
irons_spellbooks-client.toml [Animations] #What to render in first person while casting. showFirstPersonArms = false showFirstPersonItems = false
Features:
-
Multiple casting animations, with unique staff variants when holding staff in main hand.
-
Configurable options for defining staff items and hiding held items during animations.
-
Support spell cancelling when performing various Epic Fight's skill like guarding, rolling,...
-
Fully configurabled for almost all of the features

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