Mod
Epic Fight x Iron's Spells: Enhanced Animations
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Adding custom spells casting animation for Iron's Spellbook using Epic Fight animation style
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes magical spells, wands, and other casting tools.
Adds extra features or content to an existing mod.
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Epic Fight x Iron's Spells: Enhanced Animations
(Formerly Epic Fight x Iron's Spells Animation Fix)
If you updated to 2.1.8 and newer from an older version please delete the mod config file (efiscompat.toml) so it can regenerate the correct config
Newest update added datapack support to customize animation of spells
This mod adds custom spellcasting animations for Iron's Spellbook through Epic Fight's system. Required on both Client and Server.
IMPORTANT: Turn off both Iron's Spell client config as shown below or you will see your face in first-person when casting
irons_spellbooks-client.toml
[Animations]
#What to render in first person while casting.
showFirstPersonArms = false
showFirstPersonItems = false
Features:
- Multiple casting animations, with unique staff variants when holding staff in main hand.
- Configurable options for defining staff items and hiding held items during animations.
- Support spell cancelling when performing various Epic Fight's skill like guarding, rolling,...
- Fully configurabled for almost all of the features
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Epic Fight x Iron's Spells: Enhanced Animations
(Formerly Epic Fight x Iron's Spells Animation Fix)
If you updated to 2.1.8 and newer from an older version please delete the mod config file (efiscompat.toml) so it can regenerate the correct config
Newest update added datapack support to customize animation of spells
This mod adds custom spellcasting animations for Iron's Spellbook through Epic Fight's system. Required on both Client and Server.
IMPORTANT: Turn off both Iron's Spell client config as shown below or you will see your face in first-person when casting
irons_spellbooks-client.toml [Animations] #What to render in first person while casting. showFirstPersonArms = false showFirstPersonItems = false
Features:
-
Multiple casting animations, with unique staff variants when holding staff in main hand.
-
Configurable options for defining staff items and hiding held items during animations.
-
Support spell cancelling when performing various Epic Fight's skill like guarding, rolling,...
-
Fully configurabled for almost all of the features

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