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Archery Expansion (Port)
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new bows, arrows and bow enchantments. Unique draw speed, range and damage per bow. Overgeared arrow compatible.
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Archery Expansion
Is a mod that adds new Bows and Arrows that follow a tier system akin to every other tool tier in Minecraft. (But in particular, akin to Shield Expansion - Which they also made!)
Tiers:
Bows and arrows now come in 5 flavours:
- Wooden Bows and Flint Arrows
- Gold Bows and Gold-Coated Arrows
- Iron Bows and Iron-Coated Arrows
- Diamond Bows and Diamond-Coated Arrows
- Netherite Bows and Netherite-Coated Arrows
Flint Arrows are also vanilla Arrows.
Lower tier bows have less durability, a lower firing range and damage capability, but offer a faster draw and movement speed whilst drawn.
Mirroring this, higher tier bows have more durability, a higher range and damage output, but draw slower, and make you move slower whilst drawn.
Quickdraw:
Bows now have a mechanic called Quickdraw. Immediately after a bow has been fired, the shooter will have the Quickdraw Effect, which will cause them to take more damage if shot with an arrow whilst active. This applies to Skeletons too, which makes second-scoping them to finish them quickly a very viable mechanic.
Bow Breaking:
Bows have a chance to lose 100% of their durability when critted with an axe. The chance can be decreased with higher tiered bows, and the durability loss can be mitigated by higher tiers and Unbreaking.
Enchantments:
- Unbreaking - Adds 10% breaking resistance per level.
- Scouting - Boots. Speed Effect is applied while charging. 3 levels.
- Baby Face - Boots. Hitting a target with an arrow applies Speed temporarily. 2 levels.
- Follow-Through - Chestplate. Hitting a target with an arrow applies Strength temporarily. 2 levels.
- Grit - Chestplate. Resistance Effect is applied while charging. 2 levels.
- Shattering - Bow. Projectiles shot have a 5% chance to deal an extra 5% of an armour's overall durability damage to it. 5 levels.
- Headshot - Bow. Deals extra damage on headshots per level. 5 levels. Incompatible with Power. Headshottable entities can be added to the headshot_whitelist tag with a datapack.
- Curse of Fragility - Armour is susceptible to taking extra damage from arrows per level. 5 levels.
- Curse of Pincushioning - Helmet. Quickdraw Effect is permanently applied whilst armour is worn. 5 levels.
- Trajectory - Bow. Visualises the trajectory of your arrow. 1 level.
Arrow Crosshair:
Bows now display a small arrow loading meter beneath your crosshair when charging a bow, just like attacking with melee items.
Repairing:
You can repair all Archery Expansion bows in an anvil with their respective materials.
Config:
Individual bow stats can be altered via datapack.
Compat:
Other mods' bow stats can be altered via datapack too. Other mods' arrows can also be given compat arrow textures to show up on the bows' pull sprites.
Overgeared (port addition)
If Overgeared is installed, both mods share the same Iron and Diamond arrows. Archery Expansion turns off its own Iron and Diamond arrow recipes so it never overrides Overgeared's crafting, and Overgeared's arrows get Archery Expansion bow damage and effects. Netherite arrows can be crafted from either mod's Diamond arrow.
Port notes:
- The vanilla bow gets Archery Expansion stats (slower draw, shorter range, Quickdraw on fire) through a datapack file (data/minecraft/bow_stats/bow.json), like the original's Old Bow. It is not a separate item in this port. Skeletons use it too. Overriding that file in a datapack restores or changes it.
- Power can be applied to Archery Expansion bows in this port. Headshot still cannot be combined with Power.
- Supported versions: see the Files tab.
- This port is in early testing. If you find a bug, please include your latest.log and your Minecraft and loader version.
Credits:
Original mod by Infernal Studios (Deadlydiamond98, Nekomaster1000), Apache-2.0. Port by aliba. Check out their other mods: https://infernalstudios.org/
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