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Archon
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Sorcery, Necromancy, Bosses, and More!
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes magical spells, wands, and other casting tools.
Introduces new weapons, which may add unique mechanics or abilities.
Adds or overhauls bosses to the game.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description

Archon is an elemental based magic mod for Fabric 1.18+. It includes:
- A Unique Mana System
- Elemental Weapons with Abilities
- Spellcasting system with unique spells
- Necromancy
- Helpful Miscellaneous Items
- Summonable Bosses
- And More!
If you have Patchouli installed, you can craft a Grimoire to view all about the content. Archon uses the Spell Power system for spell scaling and to enhance compatibility with other Fabric magic mods.

Requires Spell Power Attributes as of version 0.7.0!
Recommended Mods:
- Patchouli: Allows you to use the guide book
- REI: Allows you to view all recipes
Compatible Mods:
- EMI: REI alternative

FAQ & Tips
Q: Can I configure this mod?
A: Yes, you can find a config file in your run folder. You can configure many aspects of the mod, including the mana display position.
Q: Will this be ported to Forge?
A: No
Q: What if I found an issue or have a suggestion?
A: Create a detailed post on the github issues page
Q: Why are some of the textures bad?
A: I'm not a great artist, so I do what I can with textures
1. You may add other mobs to the tags c:bosses, archon:creatures, and archon:players to allow souls to be dropped from modded mobs.
2. You can customize the maximum mana of individual players by using the /mana setMax command
3. To increase the difficulty of a modpack, it is recommended you adjust spell recipes to make them harder to craft
If you find any issues or have suggestions, please let me know on GitHub or in my discord
Spoiler

Archon is an elemental based magic mod for Fabric 1.18+. It includes:
- A Unique Mana System
- Elemental Weapons with Abilities
- Spellcasting system with unique spells
- Necromancy
- Helpful Miscellaneous Items
- Summonable Bosses
- And More!
If you have Patchouli installed, you can craft a Grimoire to view all about the content.

REQUIRES SPELL POWER ATTRIBUTES
Spoiler
Recommended Mods:
- Patchouli: Allows you to use the guide book
- REI: Allows you to view all recipes
Compatible Mods:
- Spell Power Attributes: Uses its spell power system to match spell schools to elements and progressively increase spell strength
- EMI: REI alternative

FAQ
Q: Can I configure this mod?
A: Yes, you can find a config file in your run folder. You can configure many aspects of the mod, including the mana display position.
Q: Will this be ported to Forge?
A: No
Q: What if I found an issue or have a suggestion?
A: Create a detailed post on the github issues page
Q: Why are some of the textures bad?
A: I'm not a great artist, so I do what I can with textures
Tips
1. You may add other mobs to the tags c:bosses, archon:creatures, and archon:players to allow souls to be dropped from modded mobs.
2. You can customize the maximum mana of individual players by using the /mana setMax command
3. To increase the difficulty of a modpack, it is recommended you adjust spell recipes to make them harder to craft
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