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ArMarks
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Middle-click to mark blocks, ore veins, items, and entities — with automatic vein counting and pings shared with nearby players.
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Required on the client. Installing it on the server adds functionality.
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Description
Description
ArMark
Middle-click whatever you're looking at to mark it — see exactly what it is, and share the ping with nearby players. Works well beyond normal interaction range, so you can call out things across a cave, a base, or a battlefield.
Features
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Works on almost anything — blocks, ore veins, dropped items, and entities, each handled differently:
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Ore veins get flood-fill counted (corner-to-corner, not just face-touching) so you see the real size of the strike, e.g. "Diamond Ore x14". Normal, deepslate, and raw-block variants of the same ore all count as one combined vein — mark any of the three and it finds the rest.
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A large, finalized list of notable blocks get named on sight: every trophy/compressed block, sculk shrieker, beds, trial spawner, vault, dragon egg, budding amethyst, decorated pot, suspicious sand/gravel, jukebox, end gateway/portal, turtle egg, sniffer egg, bee nest/beehive, glowstone, heads/skulls, creaking heart, the furnace family, anvils, enchanting tables, conduits, heavy cores, dried ghast, hay bales, slime/honey blocks, powdered snow, TNT, sponges, plus chests, barrels, shulker boxes, spawners, beacons, portals, respawn anchors, and lodestones. Plain terrain doesn't - just a clean distance ping, no clutter.
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Dropped items show the actual item name and stack count.
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Entities show their name, and the mark follows them for a few seconds.
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Color-coded by type — diamond cyan, gold yellow, redstone red, and so on for ores, and the same colors carry over to trophy blocks made of that material (a block of iron reads the same color as an iron vein); distinct colors for items, entities, and everything else notable, so you can tell what's what at a glance.
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Block outline effect — any marked block that got a name (an ore vein or a notable block) also gets a colored outline matching its label color. For a vein, the whole connected group outlines at once, not just the block you clicked. Toggleable in config.
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Off-screen indicator — marks currently behind you or outside your field of view show an edge-of-screen arrow with distance instead of just disappearing.
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A different sound for each mark type — a short pling for plain blocks, a resonant bell for entities, a pickup chime for items, and the actual level-up jingle for ore veins (louder for bigger ones).
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Shared with nearby players who also have ArMark installed — requires the mod on the server too, since there's no direct client-to-client connection in Minecraft.
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Marks fade out smoothly instead of vanishing abruptly.
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Fully configurable: mark range, durations, text size, ore search cap, share range, and the outline effect, all from the in-game config screen.
Requirements
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Minecraft 26.2, Fabric Loader, Fabric API
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Mod Menu + Cloth Config, for the in-game config screen
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Server-side install required for sharing marks with other players. Marking things for yourself works fine client-only.
Controls
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Middle-click: mark whatever you're currently looking at.
ArMark
Middle-click whatever you're looking at to mark it - see exactly what it is, and share the ping with nearby players. Works well beyond normal interaction range, so you can call out things across a cave, a base, or a battlefield.
Features
- Works on almost anything - blocks, ore veins, dropped items, and entities, each handled differently:
- Ore veins get flood-fill counted (corner-to-corner, not just face-touching) so you see the real size of the strike, e.g. "Diamond Ore x14".
- Notable blocks (chests, barrels, shulker boxes, spawners, beacons, portals, respawn anchors, lodestones) get named. Plain terrain doesn't - just a clean distance ping, no clutter.
- Dropped items show the actual item name and stack count.
- Entities show their name, and the mark follows them for a few seconds.
- Color-coded by type - diamond cyan, gold yellow, redstone red, and so on for ores; distinct colors for items, entities, and notable blocks, so you can tell what's what at a glance.
- A different sound for each mark type - a short pling for plain blocks, a resonant bell for entities, a pickup chime for items, and the actual level-up jingle for ore veins (louder for bigger ones).
- Shared with nearby players who also have ArMark installed - requires the mod on the server too, since there's no direct client-to-client connection in Minecraft.
- Marks fade out smoothly instead of vanishing abruptly.
- Fully configurable: mark range, durations, text size, ore search cap, and share range, all from the in-game config screen.
Requirements
Minecraft 26.2, Fabric Loader, Fabric API Mod Menu + Cloth Config, for the in-game config screen Server-side install required for sharing marks with other players. Marking things for yourself works fine client-only.
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