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Armored Illagers (Pillagers & vindicators)
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Pillagers & Vindicators, who now appear with powerful new armored variants!, Armors from forgotten eras and ancient dungeons return to the hands of illagers
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Must be installed on both the client and the server.
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Simple mod that adds new variants for pillagers and vindicators that brings more armor, HP, tools and weapons (gold, diamond axes, enchanted crossbows and even potion arrows)
HP and armor bonus can be modified with config file
- The mod includes a NEW MOB: The royal guard!
this heavy armor vindicator come with new a new provocation mechanic that challenge you to continue the fight while he gets some power full buffs, Do not get FOOLED!
This mob comes with their respective variants: normal, gold and Diamond like the vindicators, but by how powerfull its it, variants just change the quality of the axe he uses (like vindicator variants)
But all the stats could be changed of this mod could be changed by the config file
- New captains buffs
Theres a new buffs for the illagers captains who wear the banner:
- Speed I
- regeneration I
- Health Boost III: +12 HP (3+ permanent hearts)
- Absorption II: +8 HP (2 golden hearts, not posiible to regenerate that 8 hp)
- A initial regeneration III to fullyfy the extra HP by 12 secs
The illager redender used in the icon are work of x: @Yanuar812 all of this work deserve to him
compatible with:
- illager wear armor
- pillager´s gun
- Fresh animations
- Mobs use shields Vindicators by default have a chance to use a shield with this mod, pillager too but needs to be activated in the config file
- Goety an related: Goety, Goety:awaken, goety equiped, Box of structures: goety, goety:hostility
there will a lot of mod compatible, im work in the base pillager entity, i'm not create in a new one, so its probably most of the illagers mods work with this one. Im just creating a list of what i presonally test
Check out my other projects!

Simple mod that adds new variants for pillagers and vindicators that brings more armor, HP, tools and weapons (gold, diamond axes, enchanted crossbows and even potion arrows)
HP and armor bonus can be modified with config file
The mod includes a NEW MOB: The royal guard! this heavy armor vindicator come with new a new provocation mechanic that challenge you to continue the fight while he gets some power full buffs, Do not get FOOLED!
This mob comes with their respective variants: normal, gold and Diamond like the vindicators, but by how powerfull its it, variants just change the quality of the axe he uses (like vindicator variants)
But all the stats could be changed of this mod could be changed by the config file
New captains buffs Theres a new buffs for the illagers captains who wear the banner:
Speed I regeneration I Health Boost III: +12 HP (3+ permanent hearts) Absorption II: +8 HP (2 golden hearts, not posiible to regenerate that 8 hp) A initial regeneration III to fullyfy the extra HP by 12 secs The illager redender used in the icon are work of x: @Yanuar812 all of this work deserve to him
compatible with:
illager wear armor pillager´s gun Fresh animations Mobs use shields Vindicators by default have a chance to use a shield with this mod, pillager too but needs to be activated in the config file Goety an related: Goety, Goety:awaken, goety equiped, Box of structures: goety, goety:hostility there will a lot of mod compatible, im work in the base pillager entity, i'm not create in a new one, so its probably most of the illagers mods work with this one. Im just creating a list of what i presonally test
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