Mod
Arrow Entity Loot Drop
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Makes Entities shot with Arrows drop them upon death
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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This mod makes Entities shot with Arrows drop them upon death!
📖 About
This has always bugged me about Minecraft combat and makes Infinity feel like a requirement. Why does the game punish you for being accurate? Missed arrows can be recovered, why not hits? Please note Arrows which would not have been possible for the Player to pick up (e.g. Skeleton shot, Infinity, etc) will not be stored or dropped - this would be cheaty.
The current probabilities by default are (see config to change):
- 25% your arrow breaks (is not dropped when the entity is killed)
- 50% your arrow is dropped as a regular arrow
- 25% your arrow type is preserved too (keeps spectral or tipped)
NOTE: This mod makes no attempt to serialize the arrows contained by entities - as a result, server reboots will remove all entity-arrow data.
⚙️ Config
The mod is highly configurable and offers in-game config editing with ModMenu. See the current config options here!
📃 Changelog
Changelogs are available at the GitHub Releases section
📸 Media
This mod makes Entities shot with Arrows drop them upon death!
📖 About
This has always bugged me about Minecraft combat and makes Infinity feel like a requirement. Why does the game punish you for being accurate? Missed arrows can be recovered, why not hits? Please note Arrows which would not have been possible for the Player to pick up (e.g. Skeleton shot, Infinity, etc) will not be stored or dropped - this would be cheaty.
The current probabilities by default are (see config to change):
- 25% your arrow breaks (is not dropped when the entity is killed)
- 50% your arrow is dropped as a regular arrow
- 25% your arrow type is preserved too (keeps spectral or tipped)
NOTE: This mod makes no attempt to serialize the arrows contained by entities - as a result, server reboots will remove all entity-arrow data.
⚙️ Config
The mod is highly configurable and offers in-game config editing with ModMenu. See the current config options here!
📃 Changelog
Changelogs are available at the GitHub Releases section
📸 Media

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