Ars Technica
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A Create-centered addon mod for Ars Nouveau
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Heavily focused around the Create mod, known for its unique mechanical systems and contraptions.
Includes magical spells, wands, and other casting tools.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
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Description

... is a content addon mod. What Ars Creo does for integration, Ars Technica suppliments with addition; it adds a bunch of (mostly Create-related) Glyphs, tools and a new Armor Set. Ultimately Ars Technica aims to allow you to manually execute different transmutation type recipes (crushing, pressing, polishing etc.) via glyphs, on the spot, to complement your automatic factory. Scroll down for further information.
Dependencies
You need Ars Nouveau, Curios and Create to use this mod.
1.20.1 specifics
Your Forge version should be at least 47.3.30
Ars Elemental is required
Recommendations
- Starbunclemania (optional recipe added)
- Ars Elemental (optional in 1.21, installing adds a recipe)
- Ars Creo
- Enchantment Industry
- Brassified
- Etched (optional recipe in 1.21)
Armor Set

Glyphs

Other glyphs:
- Pack: Condenses identical items, crafting them into 2x2 recipes. Augment for 3x3, Dampen for 1x1
- Carve: Shapes identical items, crafting them into stairs. Augment for walls, Dampen for slabs
- Insert: Inserts nearby items into nearby containers in a medium radius where this spell is activated. The range may be expanded with AOE, and Split will distribute items evenly. Using item frames for filters, like with Starbuncles, is supported.
- Polish: Refines items into their polished variants (sandpaper polishing)
- Telefeast: Consumes the first edible/potion, or some amount of liquid, found in the container/tank this was cast on. Can be tweaked to work differently.
Equipment/other
- Runic Spanner: An upgrade to the Wrench from Create. This will allow you to set the cooldown for Runes and Relays by right-clicking on them, as well as picking up turrets, pedestals and containment jars by shift-right-clicking.
- Thread of Pressure: Gives the same capabilities as wearing a (Create) back tank would. Refills air over time * Spy Monocle: A minified version of the Spyglass which can be worn on the Head curio slot. Uses the same hotkey as the Alchemist's Crown (G by default).
- Focus of Transmutation: which increases Luck, improves Whirl processing speed and doubles chance-based item outputs from Haunting and Washing
- Source Motor: Converts source to kinetic energy. You can set the RPM which scales with the source consumption - along with a SU-to-RPM ratio which also affects source consumption.
- pocket_factory: A music disc that can be found in simple dungeons.
- New XP gems: of size 48xp and 192xp
- Liquid source heated mixing recipe: only when starbunclemania is installed (optional)
Development
Active development is currently for 1.21.1
1.20.1 only gets critical bug fixes at this point, no new features
Credits
Special thanks to JaredWsSb for making the banner and helping with 3D modelling! Thanks to every person in the Ars Technica Discord for their ideas, suggestions and guidance!
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