Astran Optimisation
No reviews yet
An all-in-one Minecraft optimization mod that boosts performance through aggressive entity and particle culling while providing a native in-game configuration menu.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Enhances game performance and optimizes resource usage.
Adds tools to customize the user interface and menus.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description

![]()
Astran Optimisation is a surgical-grade performance mod for NeoForge 1.21.1. While other mods simply lower settings, Astran rewrites the rendering pipeline to eliminate bottlenecks that cause frame stutters and low FPS.
Key Technical Features
Dynamic Particle Throttling
Unlike vanilla Minecraft which blindly renders thousands of particles, Astran implements an AI-driven throttling system. It monitors your real-time FPS and scales the particle budget dynamically:
-
Low FPS (<30): Aggressively caps particles to 50 to stabilize framerates.
-
High FPS (>60): Gradually allows up to 500 particles for visual fidelity.
-
Distance Culling: Automatically kills any particle generated outside your immediate vicinity.
Radical Entity Culling
Entities (mobs, players, and items) are the primary cause of CPU lag. Astran uses a multi-stage culling process:
-
Frustum Culling: If an entity is behind you or out of your FOV, it is completely ignored by the renderer.
-
Item-Level Culling: Items on the ground (from farms or mining) are culled at just 16 blocks, preventing "Item-Lag" from crashing your game.
-
PoseStack Optimization: Prevents the game from even calculating the 3D math for culled entities, saving massive CPU cycles.
Native In-Game Configuration
No more editing .json files and restarting. Access the Astran Menu directly through the "Mods" list to toggle features on the fly:
-
Aggressive Culling Toggle: Instant FPS boost for heavy modpacks.
-
NoRender Mode: High-speed rendering for low-end hardware.
Performance Comparison
| Feature | Vanilla 1.21.1 | Astran Optimisation |
| Particle Limit | ~4,000 (Static) | 50 - 500 (Dynamic) |
| Item Render Dist. | Up to 64 blocks | 16 blocks (Optimized) |
| Off-Screen Entities | Rendered & Calculated | Fully Culled |
| FPS Stability | Variable/Stuttery | Consistent & Locked |
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources