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Atomcraft Nuclear Warfare
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Nukes, missiles, nuclear power plants and a command center with radar and a strategy table. Plus fallout, radiation and craters that never go away.
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I’ve wanted a nuke mod for ages where it’s not just one block blowing up and leaving a hole. So I made one myself.
In Atomcraft you go through the whole thing. You mine uranium, enrich it in a centrifuge and build a nuclear power plant with a reactor, turbine and cooling tower. At some point there’s a missile sitting on the launch pad. What you do with it is up to you.
Weapons
You get Little Man and Fat Man as bombs, plus 9 missile types, launch pads, multi-launchers and a silo that digs its own shaft. MIRV missiles split up mid-air. You can add stealth, jammers and decoys as missile upgrades.
The explosion was the part I cared about most. The mushroom cloud runs on its own shader, and the craters are huge without killing your server. If you’re in a proper bunker you’ll survive the blast wave. If you’re standing outside watching it, probably not.
The aftermath
Fallout drifts with the wind, black rain comes down, plants die and sand turns into trinitite. You pick up radiation from contaminated areas, food and nuclear waste. Lead, water and concrete block it. A Geiger counter, a hazmat suit and RadAway will get you through.
Command center
This is the part I’ve spent the most time on. There’s radar with a range of up to 2000 blocks, screen walls that work as touchscreens, and a strategy table with a 3D terrain model where you plan targets, waypoints and flight paths. On top of that you get DEFCON levels, air defense, a red phone, keycards, air raid sirens and teleprinters that fax you the situation map. If you want, you can also build a Dead Hand that fires back when you can’t anymore.
Nuclear power
The reactor is a multiblock with its own dashboard and emergency cooling. If you don’t pay attention, it melts down. There’s also a turbine with a spinning rotor, cooling towers, pumps, pipes, cables, energy storage, reprocessing and nuclear waste barrels.
Runs on Forge 1.20.1 and works on servers. Shader packs through Iris/Oculus should work, but I haven’t tried every one of them.
The mod isn’t finished yet. There are bugs and my to-do list is long. If something breaks, just let me know.
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