Mod

Attribute Plus Fix

Quick rating

Attribute Plus Fix

No reviews yet

A mod that fixing the display of attribute when applying them to tools.

No Theme
No Genre
QoL & Tweaks
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
plusfix-1.0.3.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

A mod that fixes the annoying plus sign when editing attributes on weapons and preserves the attack speed of the weapon. ONLY works with generic.attack_damage. 

This mod also has the plusfix:noplus tag that you can apply to weapons that have had their attack damage modfied by KubeJS.

Example:

KubeJS Code to modify the attack damage of the twilight forest fiery sword:

KubeJS code to apply the plusfix:noplus tag:

Final Result:

Also works with commands that modify the attack damage of a weapon just needs the noplus:1b tag to work.

Example Command:

/give @p diamond_sword{noplus:1b,AttributeModifiers:[{AttributeName:"generic.attack_damage",Name:"generic.attack_damage",Amount:28,Operation:0,UUID:[I;494828250,-49656543,-1541317889,1899920176],Slot:"mainhand"}]} 1

Final Result: 

Without Mod:

With Mod:

The extra attack point comes from the base attack of your fist which is one. When modifying attributes they ignore this base attack. 

!!! This mod will only have additional content/support added and updated when I see fit. !!!

!!! Credit to craft1x on fiverr for making this awesome mod!

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync