Attribute Setter

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Attribute Setter

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A lightweight mod that changes entities' and items' default attributes through datapacks

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Baubles/Curios
QoL & Tweaks
Server Utility
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NeoForge
Fabric
Quilt
Minecraft

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About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
attributesetter-2.2.1-neoforge.jar
Authors
CurseForge
Modrinth

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Description

Summary

AttributeSetter Is a simple lightweight mod that can change the default attributes of any living entity or item through datapacks, inspired by Jackiecrazy's Attributizer and Custom Item Attributes(CIA). This mod was created for modpack creators and server owners to easily balance entities and items, changing their health, damage, follow range, etc…

The mod can edit more than attributes, including food values, merging attributes from different mods, item durability, tooltips, etc etc, all through datapacks.

Server Side Only

If you are a server owner, your players DO NOT need to download this mod. Simply put it into your mods folder and configure it as you wish. Of course it works on singleplayer as it has an integrated server running.

Example

The following file attributes.json will change all creepers' health to 100, instead of the normal 20.

{
    "minecraft:creeper": [
        {
            "attribute": "minecraft:generic.max_health",
            "value": 100,
            "operation": "BASE"
        }
    ]
}

Creeper has spawned with 100 health

For more info on how to configure AttributeSetter, visit the github page or the discord

If you are building a modpack

you might be interested in some of my other mods for modpacks:
AttributeSetter
RPGDamageOverhaul
FoodAttributes

Or Claims n Raids for servers!

Summary

Attribute Setter Is a simple lightweight mod that can change the default attributes of any living entity or item through datapacks, inspired by Jackiecrazy's Attributizer and Custom Item Attributes(CIA). This mod was created for modpack creators and server owners to easily balance entities and items, changing their health, damage, follow range, etc...

Supports CuriosAPI

Although we(I) don't support trinkets yet(it's harder to implement, trinkets doesn't have the event that I use in Curios), if you want to add attributes to any curios, just set the slot to the appropriate name.

Server Side Only Required

If you are a server owner, your players DO NOT need to download this mod. Simply put it into your mods folder and configure it as you wish. Of course it works on singleplayer as it has an integrated server running. Although keep in mind that your players won't see the changed attributes, they'll still work, but the items will appear with their vanilla attributes.

Client Side Optional

If installed in client-side, besides showing the changed attributes, this mod also collapses item attributes into vanilla "green attributes" if they're already present

Vanilla Behaviour AttributeSetter

Example

The following file attributes.json will change all creepers' health to 100, instead of the normal 20.

{
    "minecraft:creeper": [
        {
            "attribute": "minecraft:generic.max_health",
            "value": 100,
            "operation": "BASE"
        }
    ]
}

Creeper has spawned with 100 health

For more info on how to configure AttributeSetter, visit the github page or the discord

If you are building a modpack

you might be interested in some of my other mods for modpacks: AttributeSetter RPGDamageOverhaul FoodAttributes

Or Claims n Raids for servers/smp!

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1.1m
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Modrinth
~35,000
Last Updated
CurseForge
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CurseForge
Modrinth
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