Attribute Setter
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A lightweight mod that changes entities' and items' default attributes through datapacks
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes tools and features for server management.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Summary
AttributeSetter Is a simple lightweight mod that can change the default attributes of any living entity or item through datapacks, inspired by Jackiecrazy's Attributizer and Custom Item Attributes(CIA). This mod was created for modpack creators and server owners to easily balance entities and items, changing their health, damage, follow range, etc…
The mod can edit more than attributes, including food values, merging attributes from different mods, item durability, tooltips, etc etc, all through datapacks.
Server Side Only
If you are a server owner, your players DO NOT need to download this mod. Simply put it into your mods folder and configure it as you wish. Of course it works on singleplayer as it has an integrated server running.
Example
The following file attributes.json will change all creepers' health to 100, instead of the normal 20.
{
"minecraft:creeper": [
{
"attribute": "minecraft:generic.max_health",
"value": 100,
"operation": "BASE"
}
]
}

For more info on how to configure AttributeSetter, visit the github page or the discord
If you are building a modpack
you might be interested in some of my other mods for modpacks:
AttributeSetter
RPGDamageOverhaul
FoodAttributes
Or Claims n Raids for servers!
Summary
Attribute Setter Is a simple lightweight mod that can change the default attributes of any living entity or item through datapacks, inspired by Jackiecrazy's Attributizer and Custom Item Attributes(CIA). This mod was created for modpack creators and server owners to easily balance entities and items, changing their health, damage, follow range, etc...
Supports CuriosAPI
Although we(I) don't support trinkets yet(it's harder to implement, trinkets doesn't have the event that I use in Curios), if you want to add attributes to any curios, just set the slot to the appropriate name.
Server Side Only Required
If you are a server owner, your players DO NOT need to download this mod. Simply put it into your mods folder and configure it as you wish. Of course it works on singleplayer as it has an integrated server running. Although keep in mind that your players won't see the changed attributes, they'll still work, but the items will appear with their vanilla attributes.
Client Side Optional
If installed in client-side, besides showing the changed attributes, this mod also collapses item attributes into vanilla "green attributes" if they're already present
| Vanilla Behaviour | AttributeSetter |
|---|---|
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Example
The following file attributes.json will change all creepers' health to 100, instead of the normal 20.
{
"minecraft:creeper": [
{
"attribute": "minecraft:generic.max_health",
"value": 100,
"operation": "BASE"
}
]
}

For more info on how to configure AttributeSetter, visit the github page or the discord
If you are building a modpack
you might be interested in some of my other mods for modpacks: AttributeSetter RPGDamageOverhaul FoodAttributes
Or Claims n Raids for servers/smp!
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