Attribute Tooltip Fix

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Attribute Tooltip Fix

By LythoOwner

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Fix tooltip rendering for attributes, when they are loading through NBT.

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Mod Loaders
Forge
NeoForge
Fabric
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
Attribute-Tooltip-Fix-Fabric-1.20.1-2.0.1

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CurseForge ID
Modrinth ID

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About

Description

A simple mod to fix the tooltip rendering, when the attribute modifiers from an item are loaded through NBT. To achieve the correct tooltip you have to use the correct UUID's for the attributes.

__________________________________________________

If you are using commands or something else where you need to add the UUID as NBT to add attributes, use these:

  • Attack Damage: [I;-885041709,1683771192,-1533567981,-1556236849]
  • Attack Speed: [I;-98353636,1098926181,-1340359474,-1752847197]

    __________________________________________________

Here is an example for a diamond sword: 
/give @p diamond_sword{AttributeModifiers:[{AttributeName:"generic.attack_damage",Amount:6,Slot:mainhand,Name:"generic.attack_damage",UUID:[I;-885041709,1683771192,-1533567981,-1556236849]},{AttributeName:"generic.attack_speed",Amount:-2.4,Slot:mainhand,Name:"generic.attack_speed",UUID:[I;-98353636,1098926181,-1340359474,-1752847197]}]} 1

__________________________________________________ 

If you are using KubeJS or another mod which let's you define attributes directly through the UUID string, use these:

  • Attack Damage: CB3F55D3-645C-4F38-A497-9C13A33DB5CF
  • Attack Speed: FA233E1C-4180-4865-B01B-BCCE9785ACA3

__________________________________________________

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📑 Overview

A Minecraft mod which fix tooltip rendering for attributes, when they are loading through NBT.

✏️ Usage

If you are using commands or something else where you need to add the UUID as NBT to add attributes, use these:

  • Attack Damage: [I;-885041709,1683771192,-1533567981,-1556236849]
  • Attack Speed: [I;-98353636,1098926181,-1340359474,-1752847197]

Simple example for a diamond sword:

/give @p diamond_sword{AttributeModifiers:[{AttributeName:"generic.attack_damage",Amount:6,Slot:mainhand,Name:"generic.attack_damage",UUID:[I;-885041709,1683771192,-1533567981,-1556236849]},{AttributeName:"generic.attack_speed",Amount:-2.4,Slot:mainhand,Name:"generic.attack_speed",UUID:[I;-98353636,1098926181,-1340359474,-1752847197]}]} 1

If you are using KubeJS or another mod which let's you define attributes directly through the UUID string, use these:

  • Attack Damage: CB3F55D3-645C-4F38-A497-9C13A33DB5CF
  • Attack Speed: FA233E1C-4180-4865-B01B-BCCE9785ACA3

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~290,000
Total Downloads
CurseForge
~260,000
Modrinth
~31,000
Last Updated
CurseForge
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CurseForge
Modrinth
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