Community listing page, reviews here may not be monitored by the author.
Baby Zombie and villager old model restorer
No reviews yet
A Minecraft mod that restores the 1.21.11 pre-Tiny Takeover baby models for baby zombie, husk, drowned, villager, and zombie villager entirely client sided.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the client. Works on vanilla servers.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Old Baby Villager and Zombie
Bring back the classic baby mobs! Restores the pre-Tiny Takeover (1.21.11) baby zombie, baby villager and baby zombie villager models on Minecraft 26.1 — all with mixins, no resource pack required.
Why this mod exists
In Minecraft 26.1 (the "Tiny Takeover" update), Mojang gave baby zombies, baby villagers and baby zombie villagers brand-new, hand-crafted "tiny" models, separate baby textures and new baby armor meshes.
And honestly? In my personal opinion, the new tiny models look terrible. The big-headed, big-eyed classic babies had way more charm — they were cute, expressive and instantly recognizable. This mod reverts them to the beloved 1.21.11 look so you can enjoy the classic babies again.
Personal opinion disclaimer: this is just my taste! If you love the new tiny models, this mod simply isn't for you — but if you grew up with the classic baby zombies, welcome home.
What it does
This mod reverts the Tiny Takeover baby model overhaul back to the 1.21.11 look:
- Baby zombie / baby husk / baby drowned — the adult mesh scaled with the classic baby transform (head 0.75x, body 0.5x): the iconic big-head baby zombie.
- Baby villager — the adult villager mesh scaled by the villager 0.9375 factor, then uniformly by 0.5x.
- Baby zombie villager — the adult zombie villager mesh + the classic baby transform.
- Baby armor for all of the above — adult armor scaled with the classic baby transform, so armor lines up perfectly with the restored models.
- Textures — babies use the regular adult textures again. (The 26.1
*_baby.pngtextures were drawn specifically for the tiny models and don't fit the restored UV layout.)
Mobs affected
- Zombie — baby model + texture restored
- Husk — baby model + texture restored
- Drowned — baby model + texture restored
- Villager — baby model + texture restored
- Zombie Villager — baby model + texture restored
Only visuals change — hitboxes, scale attributes and gameplay are completely untouched. Babies still behave exactly like vanilla babies; they just look like the classics again.
How it works
100% client-side mixins — no resource pack, no world changes, no server-side requirement. Every change is a targeted mixin under io.sniperjohnny.github.client.mixin:
- BabyZombieModelMixin — baby zombie mesh (also covers husk & drowned shared layer)
- BabyDrownedModelMixin — baby drowned mesh
- BabyVillagerModelMixin — baby villager mesh (body + no-hat variants)
- BabyZombieVillagerModelMixin — baby zombie villager mesh (body + no-hat variants)
- AbstractZombieRendererMixin — baby zombie uses the adult texture
- HuskRendererMixin — baby husk uses the adult texture
- DrownedRendererMixin — baby drowned uses the adult texture
- VillagerRendererMixin — baby villager uses the adult texture
- ZombieVillagerRendererMixin — baby zombie villager uses the adult texture
- VillagerProfessionLayerMixin — babies use the regular "type" profession textures
- LayerDefinitionsMixin — old-style baby armor for zombie / husk / drowned / zombie villager
Requirements
- Minecraft: 26.1
- Loader: Fabric (Fabric Loader 0.19.3 or newer)
- Java: 25 or newer
- Dependencies: Fabric API
Installation
- Install Fabric Loader for Minecraft 26.1 and download Fabric API.
- Drop this mod's
.jarinto yourmodsfolder. - Launch the game — that's it!
Building from source
./gradlew build
The built jar lands in build/libs/.
License
Licensed under the MIT License — free to use, modify and share, with attribution. (c) 2026 SniperJohnny.
🧟 Old Baby Villager and Zombie
Bring back the classic baby mobs! Restores the pre-Tiny Takeover (1.21.11) baby zombie, baby villager and baby zombie villager models on Minecraft 26.1 — all with mixins, no resource pack required.
😤 Why this mod exists
In Minecraft 26.1 (the "Tiny Takeover" update), Mojang gave baby zombies, baby villagers and baby zombie villagers brand-new, hand-crafted "tiny" models, separate baby textures and new baby armor meshes.
And honestly? In my personal opinion, the new tiny models look terrible. 😅 The big-headed, big-eyed classic babies had way more charm — they were cute, expressive and instantly recognizable. This mod reverts them to the beloved 1.21.11 look so you can enjoy the classic babies again.
⚠️ Personal opinion disclaimer: this is just my taste! If you love the new tiny models, this mod simply isn't for you — but if you grew up with the classic baby zombies, welcome home.
✨ What it does
This mod reverts the Tiny Takeover baby model overhaul back to the 1.21.11 look:
- Baby zombie / baby husk / baby drowned — the adult mesh scaled with the classic
BABY_TRANSFORMER(head 0.75×, body 0.5×): the iconic big-head baby zombie. - Baby villager — the adult villager mesh scaled by the villager 0.9375 factor, then uniformly by 0.5×.
- Baby zombie villager — the adult zombie villager mesh +
BABY_TRANSFORMER. - Baby armor for all of the above — adult armor scaled with
BABY_TRANSFORMER, so armor lines up perfectly with the restored models. - Textures — babies use the regular adult textures again. (The 26.1
*_baby.pngtextures were drawn specifically for the tiny models and don't fit the restored UV layout.)
Mobs affected
| Mob | Baby model restored | Baby texture restored |
|---|---|---|
| Zombie | ✅ | ✅ |
| Husk | ✅ | ✅ |
| Drowned | ✅ | ✅ |
| Villager | ✅ | ✅ |
| Zombie Villager | ✅ | ✅ |
Only visuals change — hitboxes, scale attributes and gameplay are completely untouched. Babies still behave exactly like vanilla babies; they just look like the classics again. 🥰
🔧 How it works
100% client-side mixins — no resource pack, no world changes, no server-side requirement. Every change is a targeted mixin under io.sniperjohnny.github.client.mixin:
| Mixin | What it restores |
|---|---|
BabyZombieModelMixin |
baby zombie mesh (also covers husk & drowned shared layer) |
BabyDrownedModelMixin |
baby drowned mesh |
BabyVillagerModelMixin |
baby villager mesh (body + no-hat variants) |
BabyZombieVillagerModelMixin |
baby zombie villager mesh (body + no-hat variants) |
AbstractZombieRendererMixin |
baby zombie uses the adult texture |
HuskRendererMixin |
baby husk uses the adult texture |
DrownedRendererMixin |
baby drowned uses the adult texture |
VillagerRendererMixin |
baby villager uses the adult texture |
ZombieVillagerRendererMixin |
baby zombie villager uses the adult texture |
VillagerProfessionLayerMixin |
babies use the regular "type" profession textures |
LayerDefinitionsMixin |
old-style baby armor for zombie / husk / drowned / zombie villager |
📦 Requirements
- Minecraft: 26.1
- Loader: Fabric (Fabric Loader ≥ 0.19.3)
- Java: 25+
- Dependencies: Fabric API
🚀 Installation
- Install Fabric Loader for Minecraft 26.1 and download Fabric API.
- Drop this mod's
.jarinto yourmodsfolder. - Launch the game — that's it!
🛠️ Building from source
./gradlew build
The built jar lands in build/libs/.
📜 License
Licensed under the MIT License — free to use, modify and share, with attribution. © 2026 SniperJohnny.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers