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Balanced Hardcore
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Balanced Minecraft Hardcore (BMH) gives you flexibility in difficulty by replacing death by distant respawn based on your difficulty and Eternal Items possessed. BMH is the perfect middle ground between normal Minecraft and hardcore Minecraft.
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Runs entirely on the server. Also works in singleplayer.
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Balanced Minecraft Hardcore

Balanced Minecraft Hardcore (BMH) gives you flexibility in difficulty by replacing death by distant respawn based on your difficulty and Eternal Items possessed. BMH is the perfect middle ground between normal Minecraft gameplay and hardcore Minecraft gameplay. Do not play on hardcore Minecraft, the mod work only on normal minecraft.
Features
Dying Mechanic
Balanced Minecraft Hardcore (BMH) gives you flexibility in difficulty by replacing death by distant respawn based on your difficulty and Eternal Items possessed.
Eternal Items
Eternal items stay with even after you die, but lose some durability. They are very powerful items and you can only carry one type at a time.
Navigation
No coordinates, it means that you have to craft some special items to know where to go.
Sleeping
Sleeping is now slightly revamped, it can give you a buff if you sleep well but you loose some food when waking up.
Development
You can take a look at this project on the dedicated Github page here and join me on my Discord.
https://discord.gg/AcdnVpVSZw
Balanced-Minecraft-Hardcore

Balanced Minecraft Hardcore (BMH) gives you flexibility in difficulty by replacing death by distant respawn based on your difficulty and Eternal Items possessed. BMH is the perfect middle ground between normal Minecraft gameplay and hardcore Minecraft gameplay. Do not play on hardcore Minecraft, the mod work only on normal minecraft.
Features
Dying Mechanic
Balanced Minecraft Hardcore (BMH) gives you flexibility in difficulty by replacing death by distant respawn based on your difficulty and Eternal Items possessed.
Eternal Items
Eternal items stay with even after you die, but lose some durability. They are very powerful items and you can only carry one type at a time.
Navigation
No coordinates, it means that you have to craft some special items to know where to go.
Sleeping
Sleeping is now slightly revamped, it can give you a buff if you sleep well but you loose some food when waking up.
Development
You can take a look at this project on the dedicated Github page here.
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